I want BWE3 Celestial Form back.
One of the most important things about BWE3 Druid to me was that it’s transform was completely unique from any of the other professions. Please don’t just throw other class transform mechanics into it for the sake of “balance.”
One of the most important things about BWE3 Druid to me was that it’s transform was completely unique from any of the other professions. Please don’t just throw other class transform mechanics into it for the sake of “balance.”
They didn’t. They made it far harder to access than any other profession’s mechanic, and made any progress toward accessing it disappear within seconds of leaving combat. If they had made it like Death/Reaper Shroud, it would actually be usable.
Well they basically threw in warrior/necro form mechanics and expected it to balance things (10 second cooldown/degen out of combat). It’s just horribly designed now as oppose to before where were given freedom and versatility in when we wanted to use it.
It’s hilarious how bad it is now. We’re even incentivized to use it after a fight is over or teammates hardly need healing because if you don’t it’ll degen all astral force and be unusable. Just one example of its terrible design.
Well they basically threw in warrior/necro form mechanics and expected it to balance things (10 second cooldown/degen out of combat). It’s just horribly designed now as oppose to before where were given freedom and versatility in when we wanted to use it.
It’s hilarious how bad it is now. We’re even incentivized to use it after a fight is over or teammates hardly need healing because if you don’t it’ll degen all astral force and be unusable. Just one example of its terrible design.
They threw in the drawbacks of both, with the benefits of neither. AF decays like adrenaline, but takes 10 times as long to build. CAF has a cooldown like Death/Reaper Shroud, but can’t be used without full AF, and DS doesn’t decay out of combat!