I want new spirits, but what?
Hopefully a spirit that requires more thought in using, something to deal with vigor/endurance regen on the enemy if it can hit them with something
Spirit of retaliation, to make pvpers hate the spirit build even more.
PvP hate? Start with Frozen Soil and Edge of Extinction.
I want new Spirits.
I leveled my ranger to max level to experience full Spirit support build in which I buff my teammates while debuffing enemies in WvW.But what sort of spirit could we get next? any ideas?
I want more spirit options on my ranger to choose from. Thats why I want more.
Wow, this sounds cool o.O I’d love to see druidic ranger like this
I don’t know there are so many things to do with ranger, for example make spirits not summons but like “attunes” when you can swap them to get different effects for your normal skills, “stances” with new skills replacing you skillbar (buff and support related) or just updated normal ones, but it’ll get more work o.O Make ranger able to provide whole raid support like guardians do. Make ranger possible to stack might, retaliation or swiftness, give aegis, make OH axe #5 skill be usable when in movement, remove aoe limit on greatsword. (lol 3 targets) Make pet type impact on ranger weapon skills. Who talks about synergy? Here it is. Add trait “pets provide stat boost when equipped to allies around you” like ranger running with bear increases toughness of nearest allies, felines add precision, spiders duration of applied conditions etc. These are obvious things that came into my mind and I didn’t even focus writing this. -_-
(edited by ferr.6403)
I personally play a spirit ranger in PvP and PvE and the thought of new spirits is cool but I would rather have improvements to spirits in general over new ones. Some of the improvements I have thought of are
1 make spirits unbound and vigorous spirits default
2 create a new adept trait that reduces the CD on spirit active skill by 20% the actual number could be debated
3 move nature’s vengeance to the master tier
4 add a grandmaster trait that make each spirit have an improved active skill ie sun spirit now will grant 5~10 stack of might or storm spirit active becomes a blast finisher
Obviously these are just my opinions and could be tweaked for balance (but what’s the harm in giving ranger one op trait)
I personally play a spirit ranger in PvP and PvE and the thought of new spirits is cool but I would rather have improvements to spirits in general over new ones. Some of the improvements I have thought of are
1 make spirits unbound and vigorous spirits default
2 create a new adept trait that reduces the CD on spirit active skill by 20% the actual number could be debated
3 move nature’s vengeance to the master tier
4 add a grandmaster trait that make each spirit have an improved active skill ie sun spirit now will grant 5~10 stack of might or storm spirit active becomes a blast finisher
Obviously these are just my opinions and could be tweaked for balance (but what’s the harm in giving ranger one op trait)
I’d like these too but what I really really would want is a trait that makes them permanent and trigger their cooldown only when they die so I don’t have to suffer through the tedium of resummoning a batch every 80 seconds.