Idea: Pet Gear
Heh, I’m dating myself, but maybe subconsciously that’s exactly what I want….my old favourite toy!
I did a quick search and couldn’t find a topic on this, so if it’s been talked about already feel free to point me to that thread…
To me it seems like a decent, and relatively easy idea to implement a gear slot or gear effect for a pet, to accommodate the gaps in certain survivability scenarios or lack of Agony protection. That is, if I’m petless due to swap on cooldown, over-run in certain scenarios, etc then for the duration that the pet is alive it would make sense for it to do something worthwhile for as long or as hard as possible. So, providing gear stats (tough, pow, prec, etc) as per a gear piece or perhaps even a sigil effect for extra crit chance bonuses, some boon pop, stacks, maybe some aoe effect on crit, etc.
It would be nice if as a non-Ranger (player or mob) I had to be consciously aware that if ignored, the pet will ruin my day (either by buffing the ranger or hurting me) versus just dodging, changing elevation, etc.
I appreciate the new changes, they made me pick up and enjoy the ranger profession again, this is simply an idea to further accentuate the Ranger profession.
I understand there’s a bit more complexity added to the balancing aspect, but from a player point of view, I’d love to have a gem (or something) I could ‘equip’ on my pet to boost certain traits as another complexity/dimension as a Ranger.
It seems as the pet is our main mechanic/strength/uniqueness, this would help amplify its importance.
Thoughts? (read: constructive)
Heh, I’m dating myself, but maybe subconsciously that’s exactly what I want….my old favourite toy!
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