Ideas to make torch more interesting?
While most suggestions on this forum are terribly thought out, I have to say I actually like your ideas. Bonfire could sure use a bonus to separate it from being another flame trap and the torch throw could be a little more than it is (although I find it pretty strong in condi builds, i agree with the direct damage component being very weak). Nice suggestions.
I would take it, seems to be well thought out and not op.
Why not I like the ideas, would it be too much to ask that if you kill your opponent with a torch their face becomes disfigured?
I’d like to use torch five to throw the torch to create a fire field similair in size the warrior’s Longbow burst skill. Placing the tiniest AoE field at your feet makes me think “why not just bring Flame Trap and a better offhand?”.
Boon removal doesn’t feel like a ranger mechanic nor does it feel like it has anything to do with fire.
Boon removal doesn’t feel like a ranger mechanic nor does it feel like it has anything to do with fire.
Oh I think while water fields add boons fire would be very fitting to “burn” them away.
Also you realised it is called “Bonfire”. More like “Boonfire”, hehe. And not a ranger mechanic? Well what class would you adress this mechanic to. I agree that the size untraited should be a bit bigger if you compare it to warri longbow or the fact that we get the same thing with one utility skill alrdy.
How about throw torch blinds. I know if you threw a torch in my face i probably would not be able to see very well…
Why would you want to buff the most commonly used ranger offhand? I think you have it a bit backwards as dagger and axe need love