RANGER SPIRITS
The reason that these skills are terrible at the moment is a combination of how their abilities only have a chance of activating and how all of their abilities are poor, “tack-on” effects that really don’t have any business in influencing battle or defining a build (this shallow skill style is really a plague on GW2, but for now let’s just focus on Ranger Spirits). GW1 Nature Rituals were good (when used) because they promoted build or team synergy. If a Ranger brought along a Nature Ritual, it was because that Ranger probably structured his or her build around that spirit. To that effect, I’ve completely redesigned the GW2 Ranger Spirits in order to make them into skills that actually drive synergy and define builds. Furthermore, I’ve seen examples of skill-based effects that imply that the sort of effects I’ve listed below are possible within the GW2 engine.
In the descriptions: spirit radius determines a spirit’s effective range (the area in which its abilities have an effect). Pulse describes the interval at which a spirit re-applies its effects on creatures within its range. Duration describes how long the spirit’s effects linger on a creature before being renewed by a pulse. Lifespan describes how long the spirit will be active on the battlefield before it dies automatically. Keep in mind that effects applied by Ranger Spirits are not boons or conditions and therefore cannot be removed by respective means which would remove boons or conditions.
Toxicity
- Cast-time: 1½ seconds
- Recharge: 60 seconds
- Creatures within Toxicity’s range take extra damage each second when suffering from poison or weakness.
- Damage: 200
- Toxicity duration: 3 seconds
- Toxicity pulse: 3 seconds
- Spirit radius: 600
- Lifespan: 60 seconds
Infection (Toxicity’s chain skill)
- Cast-time: 0
- Recharge: 20 seconds
- With your next attack, if you strike a foe that is bleeding, you also inflict poison.
- Poison: 5 seconds
Brambles
- Cast-time: 1½ seconds
- Recharge: 60 seconds
- Brambles damages and bleeds creatures that are interrupted or disabled within its range.
- Damage: 200
- Bleeding (3): 3 seconds
- Brambles duration: 3 seconds
- Brambles pulse: 3 seconds
- Spirit radius: 600
- Lifespan: 60 seconds
Tanglevine (Brambles’ chain skill)
- Cast-time: ¾ second
- Recharge: 45 seconds
- Immobilize your target. If your target was already crippled, you also knock down that foe.
- Immobilize: 3 seconds
- Knock-down: 2 seconds
- Range: 900
Winnowing
- Cast-time: 1½ seconds
- Recharge: 60 seconds
- Each time that you lose a condition, Winnowing deals damage to all foes within its range.
- Damage: 250
- Winnowing duration: 3 seconds
- Winnowing pulse: 3 seconds
- Spirit radius: 480
- Lifespan: 60 seconds
Read the Wind (Winnowing’s chain skill)
- Cast-time: ¾ second
- Recharge: 30 seconds
- Cast out a whirlwind that strikes foes in a line and returns to you. For each foe that you strike, you lose 1 condition.
- Damage: 150
- Range: 900
Zephyr
- Cast-time: 1½ seconds
- Recharge: 60 seconds
- Allies under the effects of Zephyr that successfully evade an attack also damage nearby foes and gain both swiftness and might.
- Damage: 150
- Damage radius: 240
- Swiftness: 5 seconds
- Might (1): 15 seconds
- Zephyr duration: 3 seconds
- Zephyr pulse: 3 seconds
- Spirit radius: 480
*Lifespan: 60 seconds
Tumblegust (Zephyr’s chain skill)
- Cast-time: ¼ second
- Recharge: 45 seconds
- Evade backwards, gaining vigor and knocking back adjacent enemies.
- Vigor: 5 seconds
- Evasion: ¾ second
- Knock-back: 240
- Radius: 180
Energizing Wind
- Cast-time: 1½ seconds
- Recharge: 180
- Elite Spirit. Creatures within the range of Energizing Wind do not consume Endurance when dodging.
- Energizing Wind duration: 1 second
- Energizing Wind pulse: 1 second
- Spirit radius: 480
- Lifespan: 20 seconds
Nature’s Renewal (Energizing Wind’s chain skill)
- Cast-time: 0
- Recharge: 120
- Energizing Wind removes conditions and revives nearby downed allies.
- Revive percent per pulse: 20
- Pulse: 1 second
- Duration: 6 seconds
- Combo Field: Water
- Radius: 240
(edited by Swagg.9236)