(edited by rpfohr.7048)
Improving pets for wvw and thus ranger
1 & 2 apply to PVE, PVP, and WVW. I also don’t think that they won’t change it, it’s they just can’t fix what is wrong with it without major resources being taken up… Which is why it is still mostly a broken mechanic.
I don’t think Beastmastery should include the AoE resistance fix, or something like that to deal with our current “Pet Health melts in 3 seconds” scenarios. Traiting Beastmastery should be an option, not a must for our pet to work decently.
I also believe the Pet mechanic won’t change, it takes a lot of work, ANet won’t admit their design of the Ranger has many flaws, and it would mean loss of money and resources coding the current pet system, and a new project to create and deliver the new pet system.
Other Characters I use when I’m bored: Taket – Warrior | Takip – Thief
Desolation
The BM trait line is very weak. The primary reason people choose this trait line is for the stats and not for the traits.
If it included traits to help pets do better in zergs.
For example at 15 percent health your pet gets endure pain.
Or remove pet class restriction so bird can bleed and drakes can get the stability.
How a out your pet takes 50 percent less damage whe you are over 90 percent Heath. Would allow you to stay further back.
What if your pet gained retaliation and protection if its health dropped too quick. Now that mindless aoe is hurting the Zerg
Bm trait line has a lot of potential.
Instead of complaining about pet mechanic and whining for its removal give a net valuable ideas that enhance it. That is what they want and will help us.
Also don’t complain about being forced into something for wvw many classes are. Think a guardian is taking summoned weapons into battle? No they will just be looking at the bottom 3 trait lines. This at least is a doable option. Removal of pets ain’t gonna happen
(edited by rpfohr.7048)
They are giving pets an 80% health increase soon.
https://twitter.com/TalathionEQ2
71.3% or something like that… and still then it just means it can take one or two more hits more.
More is needed. Rangers are very trai dependent and I think this is one rout A net should go. I believe that you need both this and ai. Too many of the pet traits are either offensive or battle of attrition defense. Need more defense against the burst of wvw. Pet shouts seem lacking and need some sort of secondary effect as well like they are doing to sickem.
For example if search and rescue caused fear to everyone nearby the downed ally and gave pet protection I would consider using this.
I just don’t think people are being creative in their ideas. I keep seeing the same ideas over and over.
If what anet wrote about adding traits to the game is true back in the 2013 preview Then they have an opportunity they must seize.