Improving the ranger's role.

Improving the ranger's role.

in Ranger

Posted by: smezmer.1206

smezmer.1206

With the current state of the game as rangers we have no defined role. We fit no position that other classes can’t already fill easier or faster. We’re warriors with no armor, rouges with no stealth, our pets are cannon fodder, our skills an eclectic jumble.

There’s no focus with this class. None, nada, zip, zilch, zero. We’re we meant to be versatile combatants equally comfortable in meeting our foes in close quarters as we are from afar? Where we meant to be the masters of ranged combat? Are we hardy wildmen sharing adventures with our faithful animal companion? Clever woodsmen who use the environment to their advantage by setting intricate traps for their unsuspecting foes perhaps?

Or did you simply not know and decide to throw a big clump of everything in there hoping it would sort itself out?

Between our traits and our utility skills we’re a muddled mix of everything and nothing. At some point in the future can we get some sensible skills that help define our class rather than mire us in mediocrity?

Will we ever get actual utility skill bow attacks? There’s some much needed functionality with our ranged weapons and interchangeable bow attacks would be a big help.
Give us back preparation skills of like “Apply Poison”, “Ignite Arrow” and “Trapper’s Focus”
Fix our pets so that their Ai is actually helpful instead of counter intuitive and give us actual pet attacks such as “Feral Lunge” or “Maiming Strike” instead of shouts the pet doesn’t respond to half the time.

Please, I’m begging you guys out there in development, it’s been a year and we rangers are still lingering back here hoping to get some much needed love and attention. Can you find it in your hearts to take a serious second look at this class and help us get out of this runt we’re in?