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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

So, I’m creating a ranger, and the playstyle I’m looking to achieve at level is (with the increase of pet survivability) support my pet with an array of “on crit” effects, while also being fairly sturdy and putting out a chunk of damage myself.

Here is a link to the build I’ve come up with, as well as the gear i feel would best suit my build/playstyle.

http://gw2skills.net/editor/?fMAQNAR8YjAVV2JWCWs2BimCOZJmiDlo3D0r+2nxSh8SC-jwyAYLBZCCERIwJwiox2IKiGruGTVuoalLgBHzoD4NWUNA-e

A lot of the traits I’ve taken are fairly self explanatory and just enhance the tools i’ll be using.

The BM line is a no brainer, each trait enhancing the abilities of my pet.

The WS line, I’m not too sure on, I’m not particularly certain if the 8 second reduction on Lightning reflexes is that big enough to warrant choosing it over Vigorous Renewal. I’ll definitely be taking Martial Mastery though.

Finally with Skirmishing, i just took the 2 traits available that boost my pets damage output.

In dungeons i’ll replace Master’s bond with Shout mastery and then replace Signet of the Hunt with either Sic’ Em or Search and Rescue, depending on whether i felt the group needed it. (And of course, equipping a bow for when range is a requirement).

So! What are peoples thoughts? Is there anything that could be changed to further improve the overall output of the build? I wasn’t sure what Runes would supplement this build well, so i just went with orbs.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

Still seeking advice.

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Killsmith.8169

Killsmith.8169

There’s not much advice I can give on a BM build, but one thing to be aware of is that companion’s might applies one stack of might for one second.

Carnivorous appetite will help you keep the jaguar alive while you build stacks on master’s bond since every attack it makes from stealth will be a crit, so you might want to go with that instead.

Changing to ruby orbs and knight’s earrings with berserker jewels should let you squeeze out a little more damage and more stat points overall.

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Posted by: Durzlla.6295

Durzlla.6295

Why replace mastersbond with shout mastery in dungeons? Masters Bond makes it A LOT easier to keep your pet up (an additional 200 to all stats is quite amazing), not to mention that with proper micro and pet management you can keep that mastersbond running at 25 stacks pretty easily in all dungeons (with some exceptions like Jade Maw because he’s a kittenING kitten).

Overall i’m not really sure what you’re wanting from the build, you say that you want to be providing benefits to your pet via crit, but you’re not really doing anything of the sort, you’d probably wanna change your sigils and/or runes if you were wanting to do that.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: JoshuaRAWR.4653

JoshuaRAWR.4653

My plan with replacing Masters Bond with shout mastery was to reduce the cooldown of Search and Rescue, depending on whether or not i felt the group needed it.

I do need help with the sigils & runes though, as i mentioned, i wasn’t sure what to use, so i just went with placeholders for the time being, any advice on what sigils & runes i could be using?

Warrior 80 | Guardian 80 | Ranger 80 | Engineer 80 |
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA

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Posted by: Morrtin.7854

Morrtin.7854

Be careful there is only one trait in the skirmishing line which triggers from YOUR crits:

Companion’s Might
Grants 1 stack of might for 1 second.
The critical hits must come from the Ranger.
Critical hits coming from the pet have no effect.

Pet’s Prowess
Gives pets 30 critical damage when in combat.

Carnivorous Appetite
This trait heals your pet when it critically hits an enemy.
This trait benefits off the pet’s healing power, not the player’s.

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Posted by: Durzlla.6295

Durzlla.6295

My plan with replacing Masters Bond with shout mastery was to reduce the cooldown of Search and Rescue, depending on whether or not i felt the group needed it.

I do need help with the sigils & runes though, as i mentioned, i wasn’t sure what to use, so i just went with placeholders for the time being, any advice on what sigils & runes i could be using?

Aaaaaah ok, Personally, i’d probably go with either Sigils of Ice (2s Chill), Sigils of Water (healing), or Sigil of Frailty (10s Vuln) if your goal is to support your pet. I’d -probably- do the Frailty if you’re going for a damage build in PvE, if you’re in PvP the chill would probably be better.

And if you plan on reducing the CD on S&R that is totally worth dropping MB, just making sure you weren’t dropping it because you were thinking you wouldn’t be able to keep it up.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna