It's up! Post your proposed changes here...
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
All I gotta say is if the new condi removal is another “slap em on your pet!” Ability I’m going to flip every table in Anets HQ…
As their mother, I have to grant them their wish. – Forever Fyonna
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
All I gotta say is if the new condi removal is another “slap em on your pet!” Ability I’m going to flip every table in Anets HQ…
Especially when there’s this really potentially amazing trait called “Evasive Purity” that could be very easily altered lol.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
All I gotta say is if the new condi removal is another “slap em on your pet!” Ability I’m going to flip every table in Anets HQ…
Especially when there’s this really potentially amazing trait called “Evasive Purity” that could be very easily altered lol.
Restored to its formally, absolutely not even close to OP glory*
As their mother, I have to grant them their wish. – Forever Fyonna
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
All I gotta say is if the new condi removal is another “slap em on your pet!” Ability I’m going to flip every table in Anets HQ…
We’ll just spread them to our other allies instead. Too many people hate rangers because of bearbows blasting mobs with PBS. It’s high time we changed that.
I am afraid to say that the devs have no concept for the ranger. They are throwing random changes out without any vision what so ever and then change the supposed philosophy to match the random changes.
have you even read the CDI? Or even looked at the changes that have happened to ranger? They’ve all fit the same theme…
Durzlla we’re biased. From your posts I can tell you often use dual damage sustain like I most often do. And if they wanted to enhance us defensively in those builds we both realize not to much needs to happen to defensively to make them much better.
I do agree all their changes with the exception of moving spirit CD to death are consistent with what they told us.
Even being forced to go 100% manual impacting sustain for our max burst potential is consistent and clearly intentional.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle
The most important piece of information mentioned by any dev post in the CDI so far was actually the post about the intent to give rangers more options for condition removal outside of Empathic Bond, which is happening “soon.”
I guess you’re specifically referring to the “soon” part because it’s been said on at least one STOG months ago that I remember (pretty sure it was by a Mr. Sharp) that they were “working” on getting more active condition removal into the Ranger’s line up.
Yeah but we’re also talking about a balance team that only releases big changes quarterly, if we’re that lucky. The fact is, it’s finally a red post confirming information that will make most ranger players who do any sort of playing outside of PvE sigh with relief. at least until we see the patch notes to confirm whether any implemented change is actually a decently viable one.
All I gotta say is if the new condi removal is another “slap em on your pet!” Ability I’m going to flip every table in Anets HQ…
We should point out that self rooting and/or pet damaging abilities are not consistent with the skirmisher philosophy they have for us. Skirmishers don’t voluntarily degrade their own survival potential. Should be a lick(heal bleeding/remove burning) consume conditions with only poison transferring or something like that. symbiotic not parasitic.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle
To be honest I think pet damage as a source of sustain should actualy be improved for character who actualy runs damage based armor and builds because right now pet are statics and prety much jacks of all trade at best when traited wich is kind of sad for how many traits it takes just to make them decent at all. If ranger REALY is the master of sustain then it will have to gain a serious boost too its condition damage (not appening) or its pet stat (can be done)
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
… dudes … they made longbow a choice by nerfing the shortbow…
thats how it is and thats how it will be. Nothings gonna change that.
You dont really think they will nerf every profession until they do as kitten damage as the Ranger?
Yay we get another condition removal… so what?
Pets still suck
When did we hear about “the awesome ranger patch” last time? Was it Jon Peters?
What did we get?
yep…