Just a Spirit Ranger having fun spvp!

Just a Spirit Ranger having fun spvp!

in Ranger

Posted by: Azriel.9237

Azriel.9237

Hi guys, im fairly new to ranger, my main is an elementalist, since the 1st day ive been to spvp on my ele, ive always love the look of Spirits ( we get dolphins and whale underwater!). So after some time playing gw2, ive decided to give ranger a go, and i went with some sort of healing/condi support build that can bunker abit, still able to pressure, and give everyone dat Spirit Love.

At first i tried this build in normal hotjoin sPvP till i was doing well, but when i shifted to test this build in tourney matches, i got rolled pretty bad, so it was back to figuring out whats wrg, and after some tweaking, i think i finally got my sweet spot suitable for my playstyle, and many thx to several players that posted their ranger builds here to give me an idea of what to expect and what to be prepared for as a ranger, it helped me alot to be a able to play what i want.

traits: 10 0 30 30 0
-Predator’s Instinct
-Shared Anguish
-Offhand Training
-Bark Skin
-Vigorous Spirit
-Spiritual Knowledge
-Spirits Unbound

Weapons:
Warhorn/Sword
Shortbow

Sigils: Sigil of Earth(shortbow)/ Sigil of water and accuracy (warhorn/sword)
Rune: 6x Dwayna

Shaman’s Amulet

Healing/Utility/Elite:
-Troll Unguent
-Stone Spirit
-Frost Spirit
-Sun Spirit
-Spirit of Nature

Pets: Jaguar & Fern Hound

Again this is something i made to enjoy Spirit Ranger, it is by no means a competitive build.

My 1st problem playing this build in free tourney’s was the fact that spirits die fast to aoe, ppl tend to stack ALOT of conditions, and not to mention burst thieves that ran together in pairs, in the end i manage to play smarter abit by positioning myself better to have the full effect of spirit buffs and skills, dodge during critical shots by enemies, and know when to commit or flee a skirmish, at the end of the day, my spirits turn out to be very useful in other terms of taking dmg for me, dropping those immobilize/chill/blind to full effect, and not to mention, clearing conditions/ress me and ally/heal for me and group(elite spirit)

Weapons played a huge role in supporting my team too, ill explain why i chose warhorn/sword and shortbow.

Warhorn/Sword:
Warhorns buff is one of the reason why i took offhand training traits, so that i can give my group might/fury/speed most of the time, and since i do not use signet, its one of the speed buffs i will use often to get around the map, and the 4th skill is decent when im not facing my enemy in a direct angle to throw down some dmg, especially in Khylo on treb.

Id use sword on Necro’s, cuz they are nasty with conditions and hard to kill, shortbows tend to stack bleed on them and they might transfer em back to me, the skill 2 and 3 are good evasive skills that i use when i run out of stamina, and skill 1 is when im going all out at a target with my pet

Shortbow:
Its mostly used for putting pressure on enemy, and taking down guards or bunkerish enemy, not all thou, its also pretty decent stacking bleed and burn(sun spirit) on burst enemy, like shatter mesmers and thieves on some occasion, skill 4 to cripple, and skill 5 which is the most important skill, to save my team fast frm getting piked or interupting foes frm getting that important cast out.

Pets:
Jaguar is awsm bite bite bitey pretty much my equal staple with fern hound(f2 skill gives me regen)

I do have my losing matches, which makes me sit back abit and think about what to improve, hopefully some of our fellow rangers can point out abit on what to improve on my Spirit Ranger, thx!

and some screenshot, of some rly nice results!

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