Just a suggestion.
It’s been suggested before countless times, but it just goes against the devs’ visions.
This would be nice. if anything, just f1-f2. the only reason I actually pay attention to my pet is for buffs and to use f1 for their knockdown
that will be cool, having Pets be more of a utility source. Like they put in a Moa’s that all it does is cast Defensive boons, or a Canine that only does Controling effect, and so forth. and we also know that once our pets are dead, it drops our total damage output.
so the best way I can think of, that the Dev’s “might” change the pets, without changing the Whole Mechanic is having a GrandMaster Trait in the Bestmaster line. this trait will add an effect to the F2 skill that will grant your pet Invulnerability but losses all its attack power. It will also transfer over “X” percent of its status to the Ranger.
If all pets attacked with a semi lunge like you do when you have been moa morphed by a mesmer this wouldn’t be an issue.