LB/Axe+WH; Berserker gear & Rabid trinkets?
The damage you’d gain from condition damage won’t outweight the loss of raw damage output; keep berserker. Mainhand axe is also a pretty bad switch for any kind of longbow rangers, as you want something able to keep you alive and efficient in melee (sword, greatsword)
For Small group WvW it is always good to have some form of condi damage to negate base hp regen or damage being migrated through kiting.
bleeds and keeps pressure vs players that use blocks / stealth displancement skills like thief SB or blink, guardian walls /shields.
having high crit and around 412-502 condi damage is perfect for a LB+S/D hybrid build i use 6,2,0,6 Sotf with Krait runes and entangle, LR, spike trap or Muddy terrain + SotW for stability and extra burst damage.
LB – Sigil of crulty (this boosts my crit damage to 202% from 184%)
second sigil , Sigil of earth (with food and krait runes this adds 9-10sec bleeds every 2secs) 5 extra bleeds + those from sharpen edges and dagger+ spike trap if you decide to use that instead of muddy terrain.
Sword – Sigil of Purity or Genorosity (if you can ever offord it)
Dagger – 10% condition durations or use Sigil of stenght(my crit hits levels out to 61% on sword and dagger. (this is for pushing spike trap bleeds over to a extra tick keep bleeds of very long duration soon enough the target will run out of Condi clears since this build Applies bleeds+Vun on everything it does while focusing single target where the trap+barrage stacks bleeds on multi targets)
I use Remorseless for WvW with a soimoth doing so lets me beef up my damage by average of 15% 15 stacks from the first opening strike + a huntershot a few seconds later , all the while applying poison on sword 3.
though my build has been highly customised the WvW buffs give it quite a lot of bonus hp and power , from Spirit to strenght and spotter + Sotf for lots of fury and crit hits to power the crit bleeds.
foods 40% duration + sharpening stones (for power)
I use a Mix of Zerk/valk/cav(LB)/ Assasins(sword)+ dagger(assasins or Carrion) 61% on melee set , 55% on LB set while using the RF and barrage of multi hits it stacks enough bleeds to maintain till spike trap or entangle or even the soimoth applying 2 bleeds , the target player will never know which source of bleeds to cleanse, thought the real threat is the Vun stacks from remorseless though the bleeds are just a Hp regen counter.
my armour sits at 2.68k with the plasma and stealth options its got more than enough survival skills to evade combat and use muddy terrain to keep the gap while in small zergs.
this is generaly i did build for WvW first , the power sits at 2.156k-2.268k with stones, i have had great success with this type of set up though its not raw damage , the bleeds will help since Dps in WvW can only do so much vs smart players.
i would use Carrion stats rather than Rabid if you go 6,2,0,6 to boost more power from spirit to strenght.
if you go 6,2,6,0,0 focus less on the Cav stats and add ether more Zerk or assasins gear even onther carrion gear if you think your crit hits are high enough since you have 300 extra toughness and 300 extra condi damage to play with.
(edited by Zenos Osgorma.2936)
Celestial would be better than zerk/rabid.
Similar stat distribution with extra survivability.
Space Marine Z [GLTY]