LF a up to date Zerker build

LF a up to date Zerker build

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Posted by: Vulcanite.3012

Vulcanite.3012

Hey guys I havn’t played ranger in a long time was wondering if there is a good damage pve Zerker build for ranger.
Need to know Traits, Weapons and upgrades. Gear i’d prefer full Zerker.
Thanks in advance.

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Posted by: Bambula.3649

Bambula.3649

Orga for [WUMS]

(edited by Bambula.3649)

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Posted by: My Sweet Lily.1952

My Sweet Lily.1952

The ones Bambula posted are the current PvE meta build of Rangers. But I think the second build has a small mistake: Signet of the Beastmaster trait with no signets. Would maybe be better to take Remorseless or Piercing Arrows.
Also I would take Bloodlust sigil on Sword and Scholar runes.

Nymeriali #Druid
[TLA] Desolation (EU)

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

I haven’t touched my ranger in forever, but I have a question:
Why so deep in NM? Are bountiful hunter and enlargement that useful?
Personally I’d stick those 15pts into WS. Maybe keep Fortifying Bond and transfer over 10pts in WS.

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Posted by: Solandri.9640

Solandri.9640

Why so deep in NM? Are bountiful hunter and enlargement that useful?

The build posted is in error. 25 NM bountiful hunter gives you a 5% damage bonus if you have a boon (which hopefully is all the time). The 20 NM trait should be (V) Strength of Spirit, not Enlargement. It gives 5% of your vit to power, for about a 2.5% damage bonus. More if you opt for some Soldier’s gear for additional defense instead of pure zerker gear.

Combine with the 7% from Frost Spirit and you’re getting 5% + 2.5% + 7% = 14.5% damage bonus from the line.

Personally I’d stick those 15pts into WS. Maybe keep Fortifying Bond and transfer over 10pts in WS.

I hear you – that’s actually my preference too. But WS is almost purely defensive, while the definition of a zerker build is all-out offense with minimal defense.

In order to get additional offense from WS you pretty much need to go to 20 WS (offhand training) or up to 25 WS (10% additional damage if over 90% hp – same as runes of the scholar). That’s a pretty steep investment into a defensive trait line for an offensive build.

(edited by Solandri.9640)

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Posted by: ChillyChinaman.6057

ChillyChinaman.6057

In order to get additional offense from WS you pretty much need to go to 20 WS (offhand training) or up to 25 WS (10% additional damage if over 90% hp – same as runes of the scholar). That’s a pretty steep investment into a defensive trait line for an offensive build.

You could grab Wilderness knowledge to lower the CD on QZ. The CnD also helps when you switch to SB for bleeds.

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Posted by: Solandri.9640

Solandri.9640

You could grab Wilderness knowledge to lower the CD on QZ.

Quickness is a 50% DPS buff for 6 sec with a 60 sec cooldown. That’s a .5 * (6/60) = .05 = 5% DPS increase.

Wilderness knowledge reduces the cooldown to 48 sec, resulting in a .5 * (6/48) = 0.0625 = 6.25% DPS increase.

The net benefit of the Wilderness Knowledge trait is then 1.0625 / 1.05 = 1.0119 = 1.2% DPS increase. I actually find the trait much more useful for reducing the cooldown on Muddy Terrain, Lightning Reflexes, and Entangle. The benefit it gives to quickness is negligible.

Sharpening Stones key off of 6% of toughness and only 4% of vit. So that also represents a slight advantage for WS. But 5% of vit only resulted in about a 2.5% DPS increase. So the 6% – 4% = 2% difference here would only result in a 2.5 * (2 / 5) = 1% DPS increase .

So the total DPS increase you’d get from 15 WS is 2.2% Meanwhile from NM you’re giving up 5% (25 NM trait) and either 2.5% or 3.5% depending on if you pick Vigorous Spirits or Strenght of Spirit as your 10 NM trait. So the overall result is a net loss of 5.3% – 6.5% DPS by shifting 10-15 points from NM to WS.

You’re actually better off ditching all 25 points from NM and putting them in WS to get the 10% extra damage trait. At least then your net DPS loss will only be about 2.5%.

The CnD also helps when you switch to SB for bleeds.

150 condition damage will increase your bleeds from 42.5 per tick to 50 per tick. Since SB fires twice a second with a 3 sec bleed per hit, that’ll be a massive 7.5 * 2 * 3 = 45 DPS increase. From the testing I’ve done, that’s about a 1.5% DPS increase. But only if you’re using SB. The DPS loss from not using sword is a lot bigger.

Don’t get me wrong, I prefer the points in WS too. But that’s because I like flexibility over raw power. If someone wants “the” zerker build – raw direct damage and nothing else matters – then they’re better off with the points in NM.

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Posted by: Bambula.3649

Bambula.3649

solandri it perhaps to where you play, in higher fracs i prefer the 20/25/0/25 version and same for rune of the ranger, problem is here you get hit rly hard by most mobs so the proc on enlargment can help a lot.

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