Let's talk - Beastly Warden

Let's talk - Beastly Warden

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Posted by: LughLongArm.5460

LughLongArm.5460

When this traited was first presented, it was unblockable, unevadedable and on 12 sec CD.
we first lost the the unblockable, unevadedable part(sure it was kinda imba)
After that the also changed CD to 15 sec.

The trait lost popularity with the release of HOT and changes to WHAO.

As far as i’m aware of, this trait is almsot never picked, never been QQ about since the release of HOT.

So why did A.net nerf it? I dont think it can be seen as part of the survivebility shaving that has been done to most professions(like the nerf to “guard”). Any thoughts?

Also, now that this trait is on 20 sec CD? should it be unblockable(not unevadedable )?
Should this trait get a tooltip making us aware that its not on CD?

What do you think?

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Posted by: Fluffball.8307

Fluffball.8307

As far as i’m aware of, this trait is almsot never picked, never been QQ about since the release of HOT.

Should this trait get a tooltip making us aware that its not on CD?

I see it run pretty regularly, in both WvW and PvP. I usually take it myself, but I’ve almost always played my builds as CC pressure since launch. The weird CD is what really annoys me, but like 95% of everything else in this game I just sort of develop an internal timer because the UI is so insane (not even the UI designers fault I think, the game just has too many things that need icons.)

Also there is a player sponsored tourney in the PvP forum right now where this trait is banned (along with pretty much every other viable build from every profession), so I guess some people still get annoyed by it.

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Posted by: LughLongArm.5460

LughLongArm.5460

As far as i’m aware of, this trait is almsot never picked, never been QQ about since the release of HOT.

Should this trait get a tooltip making us aware that its not on CD?

I see it run pretty regularly, in both WvW and PvP. I usually take it myself, but I’ve almost always played my builds as CC pressure since launch. The weird CD is what really annoys me, but like 95% of everything else in this game I just sort of develop an internal timer because the UI is so insane (not even the UI designers fault I think, the game just has too many things that need icons.)

Also there is a player sponsored tourney in the PvP forum right now where this trait is banned (along with pretty much every other viable build from every profession), so I guess some people still get annoyed by it.

Ya, I also saw this tourney . I think its pre-hot builds only, and in pre-hot builds prespective, this trait is very powerful(as you also must use pre hot pets which are inferior to HOT pets and this trat hlep the birds to land hits with LB combos) With HOT builds prespective, with all the CC options, crazy defences options etc.. this trait is Ok but cant considered as a powerfull trait or meta.

I think 15 sec CD was ok, it’s a bench mark easy to follow with the “internal clock” as you mentioned. 20 sec feels abit long and wierd. If tis 20 sec, atleast give it the unblockble. Rangers realy need some unblockbable attacks.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

I guess the increase in cooldown was all right. Though, I’d rather have it do more or another trait have something to do with a Pet gaining a bonus when taunting foes or against taunted foes.

Something besides, “here, this trait now makes the Pet’s F2 do something else.” A radius increase to 300 would also be nice. At least then Invigorating Bond and Beastly Warden would be able to sync up in both cooldown and range.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Justine.6351

Justine.6351

I would:

*Balance the lowest cd pet f2 skills to 20sec.
*Remove the cd.
*Reduce the taunt to 1sec.
*Keep the small aoe part but also add all targets struck with f2 taunted aswell for 1sec.

I’d also do similar to go for the eyes.