Lightning Reflexes
This gets on my t-ts too.
All six of them.
Yeah, I dropped lighting reflexes a long time ago. Might as well Quickening Zephyr and take no damage for six seconds. It’s a cool little skill, but it doesn’t perform nearly as well as withdraw (http://wiki.guildwars2.com/wiki/Withdraw). When I used withdraw I had no doubt I would get out of whatever bad situation it was.
Yes the inability to remove immobilize, or as you say at least move back even if still immobilized, is a regular complaint on the forum.
Looking at ranger and thief overall, I see more need for ranger to have this type of ability. Thief already has a number of ways to mitigate immobilize and is natuarally a harder target to cc because of its stealth and mobility skills. Ranger has the signet on a 60sec CD as the only way to break immobilize, has less mobility than thief, has no burst (so even if another class is immobilized ranger can’t one shot them), and really is one of the prime targets for any burst class- therefore LR being a stun+immobilize breaker with a jump back makes great sense.
Note also that in spvp, most half decent thieves will apply a stun+immobilize then unload a burst which will kill or nearly kill any non-tank ranger who is not running the signet build or protect me (which won’t always save you anyway).
I think the community was looking for something like an update to this skill rather than better underwater skills in the recent “buff?” patch.