Longbow 4 is too confusing, please remove
Let me get that. So you want to nerf the Longbow in sPvP so that noobs don’t annoy you in PvE?
Considering it happens at least 2 dozen times a day every day, yes.
I can guarantee it happens at every single event, some boneheaded ranger using LB4 inappropriately.
Ever hear of idiotproofing?
Well, we need that.
I’m using the skill 4 about 10 times during a game of 8 minutes in sPvP. If you don’t like ranger, ask for no Ranger in your lfg. Oh but I also hate when a Necromancer use fear or have minions. We should remove that too. Ya but sometime the guardian do banish with the hammer, we should remove that too. But I hate when thief scorpion wire, that too should be remove no?
If I could ban rangers from landscape zones I really would.
Can’t happen and never going to happen.
So best I can hope for is idiot proofing the offensive skill by changing it to an immobilize, which would still be powerful in PVP.
No it wouldn’t. We already have immobilize. But skill 4 LB is our only knock back. Precious to stop someone for stomping a team-mate. Get over yourself or don’t play with ranger.
You can’t decide who’s on the map. Are you just not grasping that concept? I’d love to just remove all rangers from the game, maybe make ranger an SPVP only class that’d be wonderful, but you can’t, you can’t just “not play with rangers”. Wow man how many times do I need to repeat that? You just might be one of the players I’m talking about with that kind of mental fortitude.
Teach them? I think this is a great part of a MMO is the community and you are kind of preaching to the choir here, anyone who reads the forums probably care enough to learn about this. Next time you see this just let them know in a friendly matter. They will listen, if nothing changes, just kick. I will queue up and join ya!
I tried that at first, it falls on deaf ears.
The type of players I’m talking about probably need their butts wiped for them and need to be fed with a spoon with airplane noises.
Maybe it would be best for you then to try to find 1 a different version of the map, (because they are not going to change Point Blank Shot to suit you or it they do then you will be in the mesmer forum wanting Illusionary Wave changed and so on.) 2 Play something else for a while if this causing enough distress to come to the forums to complain.
Honestly this seem more of a targeted attack on the ranger class as you seem to have no issue with a mesmer knocking back/pulling away upto 5 targets or guardian playing hammer golf.
This tread is not going any where near constructive and should probably be closed.
I think I’m going to add devildoc to my friends list so I can follow him around in game to use PBS on everything he is fighting.
LGN
Let me get that. So you want to nerf the Longbow in sPvP so that noobs don’t annoy you in PvE?
Considering it happens at least 2 dozen times a day every day, yes.
I can guarantee it happens at every single event, some boneheaded ranger using LB4 inappropriately.
Ever hear of idiotproofing?
Well, we need that.
I’m using the skill 4 about 10 times during a game of 8 minutes in sPvP. If you don’t like ranger, ask for no Ranger in your lfg. Oh but I also hate when a Necromancer use fear or have minions. We should remove that too. Ya but sometime the guardian do banish with the hammer, we should remove that too. But I hate when thief scorpion wire, that too should be remove no?
If I could ban rangers from landscape zones I really would.
Can’t happen and never going to happen.
So best I can hope for is idiot proofing the offensive skill by changing it to an immobilize, which would still be powerful in PVP.
No it wouldn’t. We already have immobilize. But skill 4 LB is our only knock back. Precious to stop someone for stomping a team-mate. Get over yourself or don’t play with ranger.
You can’t decide who’s on the map. Are you just not grasping that concept? I’d love to just remove all rangers from the game, maybe make ranger an SPVP only class that’d be wonderful, but you can’t, you can’t just “not play with rangers”. Wow man how many times do I need to repeat that? You just might be one of the players I’m talking about with that kind of mental fortitude.
You sound like a 6 years old complaining that he hate another kid and don’t want them to play in the same room. But really ’’’d love to just remove all rangers from the game’’ now I’m starting to think that you are just trolling me.
Maybe it would be best for you then to try to find 1 a different version of the map, (because they are not going to change Point Blank Shot to suit you or it they do then you will be in the mesmer forum wanting Illusionary Wave changed and so on.) 2 Play something else for a while if this causing enough distress to come to the forums to complain.
Honestly this seem more of a targeted attack on the ranger class as you seem to have no issue with a mesmer knocking back/pulling away upto 5 targets or guardian playing hammer golf.
This tread is not going any where near constructive and should probably be closed.
That’s because players of other classes don’t need their butts wiped and to be spoonfed, so, they actually know when to appropriately use skills.
as an Ele I have a knockback skill too, and I do use it, but I place static field directly behind the mob so that it doesn’t really move, it gets knocked back an inch or so into a stun (and proccing lightning rod twice for about 10k damage), and if not into that, into a natural backdrop like a wall or cliff or rock. The idea is not to push back just to push back, but to interrupt, and keep it in people’s melee range and keep it in aoes.
Rangers.. and I do watch to make sure that it’s a ranger.. there’s just something wrong with your playerbase. They’re toxic. Notice no WvW commander relies on them to get up downed people even though nature spirit can instantly res 5 downed people. They call for battle standards instead, they pretend rangers don’t exist. That’s because ranger players never show themselves to be a valuable member of the team. They don’t slot the water field heal when it would be useful, they don’t slot the nature spirit for an emergency zerg res when it would be useful, they’re just not team players though they have some skills that could make them team players. It’s something about the player base itself.
Please remove this thread. Nothing constructive.
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
Sorry I agree with OP and I’m also sorry it hurts ranger feelings. There’s a lot of hyperbole here and a lot of escalation of it from the OP, but it really is true: Asking PvE rangers to not knock back and put their pets on passive will maybe get a few decent responses and compliance, but if you have trolls or players that don’t read chat or follow commanders like at labrynth or rangers that just don’t know what they are doing, you’re going to have the flow of the fight broken and critical group skills miss because ranger was mashing knockback as part of his/her regular rotation.
To tell the truth, a good LB 4 is kind of hard to time. I think what the actual problem has become is that ranger was designed to be a high APM and high skill class, but it’s unfortunately the most attractive to new players that only make use of one weapon and trait set to PvE farm and be virtually unkillable by NPC’s. It’s also designed to be self sustaining in PvE because of other game modes. The reason the pet armor and vitality got buffed 3x a long time ago was due to how they performed in dungeons and fractals, WvW and PvP, but it was just a health band-aide to make up for unresponsive an unintuitive pet management, not to mention real human tears by forum gods about how pets were 30% of their dps but not performing. With all that history affecting change in the class, in open world your average new ranger is just going to tank with it’s pet and gather because of dumb enemy NPC AI, gain levels and wealth and never question how to improve. That’s how you get veterans in this game that still don’t know how to fight in groups or time dodges.
I’ll give you all an example you can test. Go to the Champ Troll cave in Gendarran Fields. Solo that Champ. Solo giants, solo anything. Let a low level ranger show up and it’s like you have to turn your brain off, stand still and just press 1. That’s usually what the ranger’s doing since the pet can tank all the attacks, and the NPC is aggroed by it’s armor and health easily and facing backwards (since now pets attack targets from behind. I think that was one of Robert Hrouda’s suggestions). If an enemy’s AI is designed like that, to not go after the ranger instead of it’s pet, how can anyone learn anything crucial for deep mechanical knowledge in PvE? I don’t hate on NPE, but my NPE was trying to solo vets and champs and dying, then learning tells and killing them.
As an engineer main (and I really do play ranger) I learned early on that turrets would get me killed if I relied on them. Well, because they did. I learned also that if I was downed, no downed skills or pet res would ever save me. I learned early on to “get good”. When I’m on my ranger, it’s the complete opposite. I don’t have to learn anything but cycling attacks on longbow. I’m not knocking any ranger mechanics, they have options for highly skilled players. But the combination of certain utilities and weapon skills gives rangers some options that are misused. This is coming from a career CC engineer that knows how to fight in groups. I’ve seen lots of flamethrower engineers noob it up with the knockback as well, but it’s been disproportionately rangers.
All I’d really like is for LB 4 to be a knockdown or crumbling daze but only in early stages. I think the knockback should be made into an adept or even master level trait. it could even be a minor, but I think having LB 4 knockback right out of the gate is kind of what makes for a bad group play environment, just like shared resource nodes, down stated and group credit for kills makes for a good community environment.
To tell the truth, a good LB 4 is kind of hard to time…
Wth, lol, what hard to time? Just don’t press 4. Nothing high skill about it. How hard is it not to press 4? Seriously. Spoken like a true scrub.
I’ll give you all an example you can test. Go to the Champ Troll cave in Gendarran Fields. Solo that Champ. Solo giants, solo anything. Let a low level ranger show up and it’s like you have to turn your brain off, stand still and just press 1. That’s usually what the ranger’s doing since the pet can tank all the attacks, and the NPC is aggroed by it’s armor and health easily and facing backwards (since now pets attack targets from behind. I think that was one of Robert Hrouda’s suggestions). If an enemy’s AI is designed like that, to not go after the ranger instead of it’s pet, how can anyone learn anything crucial for deep mechanical knowledge in PvE? I don’t hate on NPE, but my NPE was trying to solo vets and champs and dying, then learning tells and killing them.
If this what happens to you when you play rangers, you are one of those. I out aggroed my pet almost everytime. Any good ranger that knows how to play and put down damage properly can out aggro their pet. Yes, including Bear. This is where LB4 will come in handy. Rangers that can’t manage their pet are scrubs. This goes for every classes with pet on ANY mmorpg, not only gw2.
(edited by Pino.5209)
Career CC engineer that knows how to fight in groups. I’ve seen lots of flamethrower engineers noob it up with the knockback as well, but it’s been disproportionately rangers.
Lol, CC engineer? as in crowd control? What to crowd control?
http://wiki.guildwars2.com/wiki/Bomb_Kit 3 out of 5 skills are CC
http://wiki.guildwars2.com/wiki/Grenade_Kit 2 out of 5 skills are CC
The two kits that Engi use to dps. They have inherent CC. Throw in turrets and your toolbelt for even more CC. You don’t even have to trait for CC. Just be a dps and the cc is built in. Lol …. /facepalm
http://wiki.guildwars2.com/wiki/Big_Ol%27_Bomb
As if this never been misused, FREQUENTLY in dungeons or any fights.
Yes you are witnessing more rangers, it’s because there are more ppl playing rangers after recent update.
Scrubs will face roll 1-5 skills regardless what class they play.
All I’d really like is for LB 4 to be a knockdown or crumbling daze but only in early stages. I think the knockback should be made into an adept or even master level trait. it could even be a minor, but I think having LB 4 knockback right out of the gate is kind of what makes for a bad group play environment.
Wth did i just read? Almost every classes has knockback come right out of the gate. GW2 primary skill system is based on weapons.
http://wiki.guildwars2.com/wiki/Knockback
Almost every classes has it given the appropriate weapons, with the exception thief and necro.
(edited by Pino.5209)
They’re toxic.
Funny thing here you come into what is basically the ranger’s house, calling for changes, spewing toxins yourself at people that have probably never played on the same map as you.
If you don’t like what going on I don’t know that to tell you beside try to taxi people into a “No Ranger” map if you can, but stop picking needless fights over skills
But if you can’t play nice then:
Be gone Elementalist, I abjure thee. May you cringe in terror, but the nerf that will be inflicted upon you and yours all for the sake of a mode which you may care nothing for.
Rangers.. and I do watch to make sure that it’s a ranger.. there’s just something wrong with your playerbase. They’re toxic. Notice no WvW commander relies on them to get up downed people even though nature spirit can instantly res 5 downed people. They call for battle standards instead, they pretend rangers don’t exist. That’s because ranger players never show themselves to be a valuable member of the team. They don’t slot the water field heal when it would be useful, they don’t slot the nature spirit for an emergency zerg res when it would be useful, they’re just not team players though they have some skills that could make them team players. It’s something about the player base itself.
That is because battle standard CANNOT DIE, ALMOST INSTANT and AWESOME DPS BUFFS.
You need to cast the Spirit (http://wiki.guildwars2.com/wiki/Spirit_of_Nature), then click again to res (http://wiki.guildwars2.com/wiki/Nature%27s_Renewal).
It’s a slow 2 clicks, and it has chance to die in between. It has a low hp pool that essentially can be one or two shotted even with trait.
Plus it has limited uptime.
A good Spirit of Nature with more HP has to be traited, while giving up dps traits. A Battle Standard doesn’t.
Another reason is Battle Standard can be casted on ground away from the caster (the warrior). While Spirit of Nature is casted on the feet of where the ranger stand. Most of the time when there is a group of downed player, means there is an aoe within that area ticking damage or incoming even more damage. The ranger will probably ended up suicide casting it. You can’t precast it first cuz, you don’t know when player will be downed (spirit limited uptime) and spirit low hp pool will means it will get killed by whatever downing the players within vicinity (it has short range after all).
Comm doesn’t ask because it’s inefficient and inferior to Battle Standard which also has a blast finisher and buffs. You can only blame aanet as to why the design of the spirit is inferior to battle standard, period.
Revive target: 3 http://wiki.guildwars2.com/wiki/Nature%27s_Renewal
Not 5.
Fail harder. Check your facts before complaining.
(edited by Pino.5209)
To tell the truth, a good LB 4 is kind of hard to time…
Wth, lol, what hard to time? Just don’t press 4. Nothing high skill about it. How hard is it not to press 4? Seriously. Spoken like a true scrub.
He means that sometimes it’s advantageous to use the knockback. IE if you’re solo or so no aoes at the target’s feet or there’s a backstop like a wall or a static field and the mob is doing something channeled, yes, press 4, interrupt. If the mob RUNS OUT of aoe to come at someone who’s ranged and there’s a meteor shower ticking away over there, put the mob between you and the meteor shower run up to it and press 4! Put him INTO the aoe. If I saw rangers doing that, I’d be happy.
But in those advantageous situations…. well, it’s on cooldown, because the ranger already just spammed it while facerolling.
To tell the truth, a good LB 4 is kind of hard to time…
Wth, lol, what hard to time? Just don’t press 4. Nothing high skill about it. How hard is it not to press 4? Seriously. Spoken like a true scrub.
Lots of angry QQ here for stuff u already know is true. Please keep on quoting out of context to try and shame. LB4 is easy, but using it smartly can be tough in a group setting if you don’t know what you’re doing. Hence why I said “good” at the beginning. Emotion seems to cloud your judgement. I don’t hate rangers. I fear and revere highly skilled PvP rangers, but entry level rangers anger a lot of ppl with bad practices and having to stop and ask them to understand how group fighting works or putting pets on passive every time in PvE is tiring because it’s up to them if they want to comply. Tiring like replying to champion forum QQ’ers. Me a scrub? That’s a lol if I’ve ever seen it but keep on trying buddy, you might mount a good argument someday.
I’ll give you all an example you can test. Go to the Champ Troll cave in Gendarran Fields. Solo that Champ. Solo giants, solo anything. Let a low level ranger show up and it’s like you have to turn your brain off, stand still and just press 1[…]
If this what happens to you when you play rangers, you are one of those.[…]Rangers that can’t manage their pet are scrubs.[..]
Fine u agree with me about scrub rangers. Also I said I’m a career engineer? Which means I’m on my engi when a ranger shows up? I hope you can follow along. No need to get all gestapo because you don’t like the topic.
Career CC engineer that knows how to fight in groups. I’ve seen lots of flamethrower engineers noob it up with the knockback as well, but it’s been disproportionately rangers.
~respondent goes on to link and explain engineer kits in some vain attempt to shame~
You don’t even have to trait for CC. Just be a dps and the cc is built in. Lol …. /facepalm
Are u daft? No one said CC wasn’t built in. And then actually “/facepalming” hahaha. I’m seeing forum scrub tactics from 2005. When I say CC engi, that means I chain immob targets for my group, use frost grenades and glue bomb to keep target within group DPS. But let’s compare. FT Air blast knocks back far, but it’s a no damage skill so it’s not usually in engi rotations unless you have a terribad or troll on your hands. Rifle 4 knockback is good design in that it’s also self-cc. If I don’t want to lose dps by being flat on my back, I avoid using it. I came to that conclusion early on like lots of engis did from how the weapon is designed.
Anyway, you’ve got a lot of hurt in you to try and lash out like that.
Also trying to minimize pet management as an issue in gw2 because it’s a problem in other mmo’s doesn’t change the fact that a lot of scrub rangers don’t know what they’re doing and make smooth PvE and dungeon runs a problem. No one’s talking about good rangers. A lot of people are just tired of trying to police and admonish the bad ones.
All I’d really like is for LB 4 to be a knockdown or crumbling daze but only in early stages […]I think having LB 4 knockback right out of the gate is kind of what makes for a bad group play environment.
Wth did i just read? Almost every classes has knockback come right out of the gate. GW2 primary skill system is based on weapons. ~goes on to link knockback wiki like a real genius~
Read what I said again if you’re having eyesight issues. I want new rangers to have to spec into 600 unit kb on LB because they apparently can’t use that power wisely. Comparing rangers to every other class with knockback built in would work if bad and new rangers weren’t specifically a problem in group settings when using LB4 and weren’t as popular as a first profession. Minimize and obfuscate much? I think the bad foundation starts because of how the class is built at early levels. You can tank with ranger longbow setups on every map and not die in PvE while getting decent, riskless long range dps. That can cement bad practices because rangers don’t have to do much else to win at PvE. Most pets are disproportionately tougher and have more HP than the ranger does at level 1-80. No need to swap most times. LB4 is beneficial when solo farming. But conveying that they shouldn’t do it in group settings means u have to warn them after the fact. Like GMs catching hackers. They catch them eventually, but the damage is done because foundation issues with the game are being exploited. But yeah go for that last word to somehow “prove” I don’t know what I’m talking about. Make it good and try to actually pay attention to what I typed.
(edited by johnsonade.9547)
@OP, you shouldn’t be frustrated by posting a bunch of threads. Try my classic work-around : auto kick rangers and/or LFG say: no ranger. Works like a charm.
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.
Lots of angry QQ here for stuff u already know is true. Please keep on quoting out of context to try and shame. LB4 is easy, but using it smartly can be tough in a group setting if you don’t know what you’re doing. Hence why I said “good” at the beginning. Emotion seems to cloud your judgement.
I’m not fond of quoting excessively, especially on a wall of text that basically goes round and round, emotion involved or not regardless. There is no science involve in using LB4, all come down to common sense. Bad players will not have that even you scream at them. There is nothing smart about timing LB4 either, just good old common sense and being a good player.
Are u daft? No one said CC wasn’t built in. And then actually “/facepalming” hahaha. I’m seeing forum scrub tactics from 2005. When I say CC engi, that means I chain immob targets for my group, use frost grenades and glue bomb to keep target within group DPS.
Because there is no such thing as CC(crowd control) engineer. It’s like calling Thief, CC Thief just because they can chain blind with their weapon. The CC skills are built into your kit and part of your dps rotation regardless. Every classes has one form of cc or another in their weapon dps rotation. They are not called CC <insert classes>.
Read what I said again if you’re having eyesight issues. I want new rangers to have to spec into 600 unit kb on LB because they apparently can’t use that power wisely. Comparing rangers to every other class with knockback built in would work if bad and new rangers weren’t specifically a problem in group settings when using LB4 and weren’t as popular as a first profession. Minimize and obfuscate much? I think the bad foundation starts because of how the class is built at early levels..
I don’t have eyesight issues. You are asking for LB4 knockback nerf deep into traits. You and OP are blaming problem of trolls, bads and scrubs at a weapons skill. Such ppl will still do it regardless of level. Providing a foundation by stripping knockback from early level will not help because simply plain scrubs and troll will never listen. Those ppl knows the perfectly basic things “READ” and “LEARN”; and yet they refused to do so, so only god knows what can help them.
As if there is no bad Guardians, Warriors, Ele, Mesmer, Necro, Engi and Thiefs in a group setting? Lol.
@ Devildoc, you can’t even tell the difference between Battle Standard and Spirit of Nature.
Blaming and stereotyping rangers that doesn’t use Spirit of Nature to rez being a bad.
@ johnsonade, you are agreeing yourself on non existence LB4 problem with Devildoc, who basically will lash anything @ rangers (look at his stupid Spirit of Nature vs Battle Standard qq post).
The question you should be asking yourself is why GW2 attracts lots of scrubs?
The answer is because it is aimed at casual. Plain and simple.
~snip~
Dude. Then why even respond to me? If we’re saying bads, trolls and scrubs are effecting group play negatively with LB4 and you agree then there’s no need to even be hurt. If you’re agreeing that ranger is a popular PvE class and that’s what this issue stems from, so am I. I’m not saying to remove LB4 like OP is, but I can agree with them while a lot of the people in this thread are arguing about skilled rangers that don’t have issues with poor use of LB4. Or rather maybe others just tolerate it at this point. I know I do on Dry Top and Silver Wastes. The caliber of ranger there tends to be much higher though. Anyway the fact that I have to stop my DPS rotation to ask a new or inept ranger to please stop mashing LB4 when a targeted enemy is in the open with no walls to push it against or to put pets on passive to keep them from aggroing enemies we want to skip or don’t want to focus yet is kind of messed up. At Mad King’s Labyrinth, the amount of times we had to ask rangers to put pets on passive and stack when fighting Lich was astounding. As in every time. We didn’t always fail because of rangers. Most times we failed because we failed, but it’s like I’m playing with toddlers when all I want to do is look at rangers and see them do awesome, beneficial things in group fights. They definitely do that with other weapon sets. I think we can all agree on that.
Then you start splitting hairs with what a cc engi is when it’s pretty obvious I used that to lend some authority that I know about knockbacks, knockdowns, immob, cripple, chilled etc and how to use it beneficially in group play. Me saying “cc engi” indicates that in just a few characters. Keep fumbling over it if you like. And while you’re bringing up kits, that’s just the thing. I had to purchase kits with skill points. This meant that during the natural leveling process, I got to know what kits do and figured out what would be self destructive, lend in dps and what wouldn’t be worth the time. Flamethrower kit has the best cone knockback and instant blind, but only one buggy dps skill and a lackluster auto attack. Compared to grenades, it’s a no brainer what to take. Compared to bomb kit, bomb kit wins and BoB is slow enough that most monsters aren’t affected by it unless engineers learn proper kiting, aggro and CC. In short you have to learn how to effectively use them because of each kit’s drawbacks. You can’t say the same about longbow. Engi’s don’t have any knockbacks that you can land from long range in kits or weapon sets. if We want to knockback, we have to get close and make that decision. Such a minute difference, but it may be the exact issue rangers have. They don’t have to think with LB4 and they usually don’t.
And yes I want some kind of nerf that won’t affect skilled players, but that new players have to work for. If grenadier is the only GM trait that’s virtually mandatory for an engineer to take with grenades (and it really is if you’re focused on that kit), I’d be happy with a master or GM ranger trait that increased longbow knockback to 600 but set the base level to maybe 2-300 units. I dunno maybe roll that into Eagle Eye or even two-handed training simultaneously. Maybe double LB4’s cooldowns so we don’t see it as much. maybe keep the long knockback at melee range but get rid of it at long range? It’d be unfair to do all these nerfs, I just want one to mitigate the scrub factor and I’m spitballing for what that could be.
But if you’re fine with things as is with LB knockback on both skilled players and newbs, there’s nothing to discus with you. Keep on comparing bad rangers to other bads and keep on minimizing. And yeah I’ve seen bad play from a lot of other professions. I don’t like GS knockback from mesmers or thoughtless ones from other engies. But we’re rare unicorns outside of PvP where knockbacks are mostly welcome so that may be part of it. The point is I don’t see as many party fouls from other professions like LB4 at the exact wrong moment or poor pet management. I’ve never heard a group tell an engineer to destroy her turrets or tell a mesmer to destroy their clones, or even a necro to kill their minions. If you want to pretend then please come to those other subforums and demand they stop knocking targets out of your group AoE or needlessly aggroing mobs with their adds.
I guess that’s all I’m asking for. LB needs more group synergy and less solo synergy since it’s the most prevalent weapon rangers have at this moment, like it or not.
This thread is pointless at best and inflammatory at worst, please someone close it.
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
Wall of texts up there. Cbb to reply, like i said ppl like you goes round and round and round. Can never win with noob QQer. Keep going, lol.
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
Wall of texts up there. Cbb to reply, like i said ppl like you goes round and round and round. Can never win with noob QQer. Keep going, lol.
Lol keep on trying to get me now that you took a break and had a good QQ buddy. Keep on trying to win friend, you might do it one day.
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
So you don’t like an option then is should be removed, that is a real great arguement there. Should every knock back/launch in the game get similar treatment? It isn’t like there are not trolling/bad/causal (whatever barely allow insult you choose to use) players on other professions, but you came to start conflict with the Ranger.
(edited by Bran.7425)
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
So you don’t like an option then is should be removed, that is a real great arguement there. Should every knock back/launch in the game get similar treatment? It isn’t like there are not trolling/bad/causal (whatever barely allow insult you choose to use) players on other professions, but you came to start conflict with the Ranger. So why don’t you and devil doc start trying to get a taxi group together so you can circlejerk to your hate for the ranger profession and other players in general.
Wow friend.
Yeah I’m actually not trying to antagonize anyone, just venting about why I think that simple skill should be modified for PvE group play. That’s really all. I don’t even know OP. All the excess has come from me just trying to elucidate my perspective and fence off any accusations that I’m here to troll, because I’m not. I’m sorry it came in on the wings of a thread that’s got everyone upset and makes them feel attacked. To be honest, LB4 is a great in PvP. It’s owned me up a lot until I got used to ranger buffs. It’s not a bad skill by design, but by how it’s used by the community at large. And yeah I’m okay with anything getting removed or modified from my chosen profession if it’s just not conducive to group play. That includes BoB, that includes Overcharged Shot, Air Blast, you name it. I’ve even requested nerfs to my own profession to make turret play more active so we get less hate (and boy are we hated in PvP right now. Just check those threads and see how they feel about engineers.)
Anyway, just my perspective. No harm intended.
Yeah please close it, please silence it, but don’t nerf it, right?
If you don’t want bad rangers dragging down your profession, please at least think about some of the points brought up. It’s not like we’re whining that LB4 is OP lol. Just give LB4 more cohesion with group play.
So you don’t like an option then is should be removed, that is a real great arguement there. Should every knock back/launch in the game get similar treatment? It isn’t like there are not trolling/bad/causal (whatever barely allow insult you choose to use) players on other professions, but you came to start conflict with the Ranger. So why don’t you and devil doc start trying to get a taxi group together so you can circlejerk to your hate for the ranger profession and other players in general.
Wow friend.
Yeah I’m actually not trying to antagonize anyone, just venting about why I think that simple skill should be modified for PvE group play. That’s really all. I don’t even know OP. All the excess has come from me just trying to elucidate my perspective and fence off any accusations that I’m here to troll, because I’m not. I’m sorry it came in on the wings of a thread that’s got everyone upset and makes them feel attacked. To be honest, LB4 is a great in PvP. It’s owned me up a lot until I got used to ranger buffs. It’s not a bad skill by design, but by how it’s used by the community at large. And yeah I’m okay with anything getting removed or modified from my chosen profession if it’s just not conducive to group play. That includes BoB, that includes Overcharged Shot, Air Blast, you name it. I’ve even requested nerfs to my own profession to make turret play more active so we get less hate (and boy are we hated in PvP right now. Just check those threads and see how they feel about engineers.)Anyway, just my perspective. No harm intended.
That is exactly why the thread needed to be closed much earlier to avoid, needless hostility. It isn’t just this thread it thieves/mesmers (mostly thieves) complaining that rapid fire shot (a channel skill) tracks them in stealth (just like all channel skills have since pre-launch) after the general treat the profession has received from the develop teams (see aqua-man patch), shortbow animation ‘fix’, etc it leave me and if there are additional one that have stuck with the profession since beta/launch a bit on the defensive. Ranger is far from nerf-proof and the change wouldn’t be just for the one mode of play, we all know that unless they have no other option they will not split skills between modes.
As a sign of good faith if the editting will allow I will try to lower the vitriolic nature of the previous post.
A lot of defensiveness on this thread… needs to go before serious discussion can be had.
My suggestion was to have the mob knocked down instead on LB4 if it was immobolized first. Its intuitive, does most of the useful function of knockback, can be applied to pve only, and gives others some say over the movement of the mob (imob means imob).
There are solutions possible if we work together. Cant we just get along?
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry
I think I’m going to add devildoc to my friends list so I can follow him around in game to use PBS on everything he is fighting.
Do that and I’ll at least be able to remove one ranger from the game.
@OP, you shouldn’t be frustrated by posting a bunch of threads. Try my classic work-around : auto kick rangers and/or LFG say: no ranger. Works like a charm.
Yes when I want to go to Orr or the Silverwastes to do events I’ll just auto kick all the rangers from the map
Oh wait.
You can’t.
You can’t even kick rangers from a map in WvW even though they’re just tag along leeches.
I agree that LB4 makes rangers a bit of a nuisance in open world PvE where knockbacks simply aren’t needed. This coupled with the fact that the longbow only has one skill for team support and it only cripples.
Let’s compare to the mesmer’s greatsword. Like the ranger longbow, it does better damage at range and has a knockback. However, the greatsword has three group support skills, and its knockback has such a short range and long cool down that it rarely becomes a problem for other players.
I think jonsonade has some good suggestions for fixing the skill. However, I also like the idea of servers that forbid certain classes. I know which one I’d be on. But that really wouldn’t be fair to ranger players in general.
This thread is not constructive in the least and as reached a point where I doubt even agree to disagree is not even an option. As everyone understands as long as there is the anonymity of the internet there will people that troll or grief, and there will be people will do something that someone else will disagree with.
All the complaint will not get the ranger changed, it is more likely to bring about a change in the mobs will more and more of them just outright immune to cc in general and there goes even ‘correct’ use of hard control as well as soft control and the game in general is diminished all to placate a vocal and divided community.
Also there will never be profession segregation in the ‘open world’ read that part carefully, OPEN WORLD, that is important. If you don’t want rangers or any profession for that matter in your instanced content that is an individual’s choice and infact go head the more you exclude people the more likely the developers are further buff that profession even if it is only in making more content that the shunned profession(s) excel at.
Maybe not the only, but the most consistent about it the past few months. It was annoying in Mad King’s labyrinth too, the door events where you had to kill all remaining foes where everyone just stacked aoe and cleaved with melee weapons to wipe them out? Rangers consistantly knocked enemies out of aoe, even out of their own barrages.
I can only imagine they were facerolling. Literally facerolling across the keyboard. Not putting any thought whatsoever into what they were doing.
You do realize that most of what you were experiencing in the lab was the level up blast, right? Or maybe you are not quite as knowledgeable a player as you think you are.
Maybe not the only, but the most consistent about it the past few months. It was annoying in Mad King’s labyrinth too, the door events where you had to kill all remaining foes where everyone just stacked aoe and cleaved with melee weapons to wipe them out? Rangers consistantly knocked enemies out of aoe, even out of their own barrages.
I can only imagine they were facerolling. Literally facerolling across the keyboard. Not putting any thought whatsoever into what they were doing.
You do realize that most of what you were experiencing in the lab was the level up blast, right? Or maybe you are not quite as knowledgeable a player as you think you are.
This happens dozens of times a day in silverwastes, dry top, and orr as well. This is a regular thing.
When we get to Mordremoth, I’m sure the ranger player base will find a way to screw up that fight too.
Maybe not the only, but the most consistent about it the past few months. It was annoying in Mad King’s labyrinth too, the door events where you had to kill all remaining foes where everyone just stacked aoe and cleaved with melee weapons to wipe them out? Rangers consistantly knocked enemies out of aoe, even out of their own barrages.
I can only imagine they were facerolling. Literally facerolling across the keyboard. Not putting any thought whatsoever into what they were doing.
You do realize that most of what you were experiencing in the lab was the level up blast, right? Or maybe you are not quite as knowledgeable a player as you think you are.
This happens dozens of times a day in silverwastes, dry top, and orr as well. This is a regular thing.
When we get to Mordremoth, I’m sure the ranger player base will find a way to screw up that fight too.
Don’t Generalise this classes player base to be all the same , And its always the same regardless of class. people making poor decisions not playing attention to the content or what the creature does (as it says on its sub text) please go insult else where le cry.
also i’ve flagged this thread to be Deleted its going no where.
I know it sounds completely ridiculous but Rangers seem to be the most frequent offenders when it comes to knockback. I have never seen a guard use banish in PVE in the wrong setting, I’ve rarely seen mesmers misuse illusionary wave (like twice, most use into the void to properly position mobs), never seen a warrior w/o the Juggernaut using a hammer, never seen a necro ( I have but there’s so few its kind of sad). Probably it something to do with the notion that rangers are a ranged class therefore longbow is the weapon of choice for beginners. They could make #4 a knockdown + backleap to keep the same effect of creating a gap and disabling the opponent in pve but Im sure pvpers will not like it.
I know it sounds completely ridiculous but Rangers seem to be the most frequent offenders when it comes to knockback. I have never seen a guard use banish in PVE in the wrong setting, I’ve rarely seen mesmers misuse illusionary wave (like twice, most use into the void to properly position mobs), never seen a warrior w/o the Juggernaut using a hammer, never seen a necro ( I have but there’s so few its kind of sad). Probably it something to do with the notion that rangers are a ranged class therefore longbow is the weapon of choice for beginners. They could make #4 a knockdown + backleap to keep the same effect of creating a gap and disabling the opponent in pve but Im sure pvpers will not like it.
if it was treated the same as the short bow leap back , it would removed the purpose of LB, it reduces the postioning effect it grants the ranger, by giving him less space to move around in, using it the way you suggest means he would have to get closer to make the most of the leap backwards without Risking his postion or not having sight of whats behind the ranger.
it will make it much harder to learn than the current PBS, while reducing the effective ability the longbow grants rangers .
don’t forget rangers have strong utility on pets , i would not like it things way because dual hounds can be chained for 2x KDs then a 3rd from your suggestion kds of that duration at range , is more unbalanced than having a L2p issues.
Change it to launch foes like banish does with the same activation as PBS but melee ranged and allow it to do the same damage as maul. I could get on board with that.
Or we could just leave it as is. Your call.
This thread: Bad players use skill badly. Who would have guessed!? OP doesn’t like rangers who do it in particular.
Such opinion! Wow!
BREAKING NEWS: Water is wet. The sky is blue. This thread is dumb, and so are you.
I think every rangers would be happy with an immobilize insted of kb
Just the WvW
R3200+
I think every rangers would be happy with an immobilize insted of kb
Ranger has already a lot of immob it doesn’t need more of it.
PBS is perfectly fine as it is, it needs the knock back to keep the distance from the target in order to deal more damage. People are using it badly ? who cares… adapt.
I think every rangers would be happy with an immobilize insted of kb
NOOOOOOOOOO i wouldn’t. The kb is so much useful to stop someone from rezzing, stomping, pushing someone off you, pushing someone off a cliff, interrupting a skill, etc. All of those can’t be done with a immobilize.
a thread like this really needs to stay open?
(edited by Wetpaw.3487)
I couldn’t laugh at this, even tho, the OP startet out promising enough.
3/10. “Almost entertaining”
Dunno man, this wasn’t that bad. I was a little entertained. I’m giving it a 5/10.
:)
I think every rangers would be happy with an immobilize insted of kb
Ranger has already a lot of immob it doesn’t need more of it.
PBS is perfectly fine as it is, it needs the knock back to keep the distance from the target in order to deal more damage. People are using it badly ? who cares… adapt.
1 guy ruins play experience for dozens of people around him, and THEY’RE supposed to adapt because he can’t be expected to wipe his own butt?
Can we just get CC removed from the game? Problem solved.
considering how rarely I have to use LB no. 3 skill, I’d really like that one to be instead remastered into an interrupt/stun. Leave the 4 the knock back for repositioning, but give us some LB interrupt stun that wouldn’t move the mob out of place. The only place I would use the no. 4 is in silverwastes, even in a group, only when I see the mob getting ready to do one of their nasty tricks (i.e. teragriff getting ready to play pool with everybody) and that is to actually protect the meleers who are close to the mob from that specific skill it has. I’d love to be able to do that without having to knock back. and yes, I would love it to be on LB as it’s our most potent AOE, and I don’t think it would be efficient having to switch weapons every 20 seconds..
As for the number of rangers, I can tell one thing – in Silverwastes for example, I tried all my classes, and the ranger is the most efficient/highest survival rate of all, and that is who I’m using there, so I guess probably that is why you are seeing so many rangers there.
Lmao, the knockback has so many uses especially in PvP and it just might be my favourite ability on the longbow. You might aswell remove all knockbacks if you hate it so much. In all honesty though, it sounds like you toke before every post so idk why we are taking you seriously.
I have an idea. Let’s remove LB 4 cause rangers are obviously not smart enough to use it—duh! Let’s replace it with 4s stun and daze and increase the base damage to 2000! Yeah! I approve of this message and so will everyone in PvP! We can call it deadshot! Opponents can let out a scream, like when they are immolated, for fun.
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
I’m pretty sure they are just referring to pve. Theres no way to control a live opponent to the same degree. Youre taking this as anti-ranger instead of pro-teamwork, where I believe the nature of the comments are coming from (though they could have skipped the sarcasm as it sets people off).
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry
I’m pretty sure they are just referring to pve. Theres no way to control a live opponent to the same degree. Youre taking this as anti-ranger instead of pro-teamwork, where I believe the nature of the comments are coming from (though they could have skipped the sarcasm as it sets people off).
Hard to not read this as anti ranger when the op is spouting bullkitten like, “1 guy ruins play experience for dozens of people around him, and THEY’RE supposed to adapt because he can’t be expected to wipe his own butt?”
LGN