Lunar Impact (Celestial #3) is bugged

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Fashion Mage.3712

Fashion Mage.3712

It doesn’t heal at the targeted location, it heals in a 300 radius around the user.

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Drago.2937

Drago.2937

Healing at range with a 120 radius heal isn’t too reliable either. It kind of limits options for ranged healing until it gets fixed.

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Krysard.1364

Krysard.1364

At least we have (when traited) a 6s daze in kitten cd :p

EDIT: I love how it automatically switches from “5s cd” into kitten

M I L K B O I S

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Fashion Mage.3712

Fashion Mage.3712

As far as I know, it’s only 3 seconds long, and that can be increased to 4 seconds with Runes of the Mesmer. Where are you getting 6 seconds from? :p

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

As far as I know, it’s only 3 seconds long, and that can be increased to 4 seconds with Runes of the Mesmer. Where are you getting 6 seconds from? :p

Moment of Clarity

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Rizo.9534

Rizo.9534

As far as I know, it’s only 3 seconds long, and that can be increased to 4 seconds with Runes of the Mesmer. Where are you getting 6 seconds from? :p

mM tree trait

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Fashion Mage.3712

Fashion Mage.3712

Oh, that aspect probably needs nerfs then. Perma-daze is kind of absurd. :>

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Khoury.9072

Khoury.9072

Yeap, I’ve noticed that too.

The daze only works if the foes are near by as it happens with the healing

Lunar Impact (Celestial #3) is bugged

in Ranger

Posted by: Khoury.9072

Khoury.9072

Oh, that aspect probably needs nerfs then. Perma-daze is kind of absurd. :>

Yeah… but it is not easy to daze foes… as they can evade and block the attack.

Whenever I try, I have around 30% – 40% rate of success, as people move (it takes 0.75 sec) So people will never be 100% of the time dazed.