Make stability training an adept skill

Make stability training an adept skill

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Posted by: Chopps.5047

Chopps.5047

So we can put 10 into beastmastery and be able to use bears more effectively in a zerg.

That is all.

Post if you agree or disagree. Thank you.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Make stability training an adept skill

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Posted by: Castaliea.3156

Castaliea.3156

Think they should just merge all of them. They’re all incredibly underwhelming.

- Activated (F2) abilities for canines and spiders cause cripple? That’d be really nice if 55% of these didn’t already snare.

- Drake, feline, devourer, and shark pets bleed on critical hit with their basic attacks? Pet condition damage is terrible and even with +300 Attribute points Drakes, Devourers, and even Sharks have terrible crit chance.

- Ursine, porcine, and armor fish pets gain stability (3s) when disabled? Not bad, but it isn’t like these pets kill 1,000s of foes. Just useful for actually getting off slow F2 skills.

- Moa, bird, and jellyfish pets grant AoE vigor (5s) when activated? This is nice except these pets die ridiculously fast in groups and while solo their return is drastically reduced due to the popular trait Natural Vigor.

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Make stability training an adept skill

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Posted by: Durzlla.6295

Durzlla.6295

They need to just make these kittening traits for ALL families instead of just a handful IE: Rending Training makes all your pets have a 50% chance to bleed each hit, so we can actually get some variety in here, that and it’d make some pets (like ursine and porcine and moas) useful if they actually get access to these. I mean seriously, an AoE cripple on a moas fury buff would be INCREDIBLE

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Make stability training an adept skill

in Ranger

Posted by: Castaliea.3156

Castaliea.3156

They need to just make these kittening traits for ALL families instead of just a handful IE: Rending Training makes all your pets have a 50% chance to bleed each hit, so we can actually get some variety in here, that and it’d make some pets (like ursine and porcine and moas) useful if they actually get access to these. I mean seriously, an AoE cripple on a moas fury buff would be INCREDIBLE

This too.

Either way they are incredibly abysmal as they are.

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Sempai Said I Was A [QTpi]
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Make stability training an adept skill

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Posted by: Chopps.5047

Chopps.5047

Pretty much this. Glad we can all agree on this one.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Make stability training an adept skill

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Posted by: Leuca.5732

Leuca.5732

The vast majority of BM traits are subpar; people invest in the line for healing/pet base damage. With the recent nerfs to pet damage, they should be improving pet traits by a lot and adding additional effects to pet skills to give them the utility we need.