(edited by Shirk.6421)
Making Splitblade power viable
It would still suck in both duties.
Condi weapon without condi application in autoattack chain is pretty meh and power weapon without any burst is pretty meh.
P.S. Axe really should be a melee weapon instead of ranged.
I kind see axe as melee with 900 cleave as it is, i even lol when i heared Brazil saying the same in his video.
On top of that i believe axe is power viable in some scenarios with its auto attack, off the top top of my hand the start of the imbued shaman fractal, like the entire CM dungeon, etc. You know, any scenario with 2+ mob that do not cluster for a cleave.
In cluster of mobs splitblade is amazing since i think, correct me if i’m wrong, the axes from the ability have an inherit pierce.
On PvP i am running condition atm.
Im especially speaking about splitblade, not the overall axe…
Yes splitblade pierces, but who’s running condition builds in dungeons? And when you’re facing 6 enemys to make it better than a normal AoE, you’re most commonly dead.
ANet probably won’t do this because they seem to want to keep ranged weapons at the same range regardless of attack. It’s the reason our shortbow got nerfed. Of course this rule doesn’t apply to Heavy classes though, but that’s to be expected… ANet wanted this to be a 2 class game!
Taku is also right… it’s a condi weapon without any condi application outside of traited crits on the primary attack which makes it a poor condi weapon (but if it applied condi on auto it would be nearly identical to shortbow) and without any burst, a power option won’t be viable either (thus why this class only really has a Condi/Bunker build to fall back on: no burst or AE class wide).
If you’re going to change Axe 2, just increase the damage to 800ish. To ‘balance’ this they could make it ‘channeled’ in some fashion. Or make you throw the axes in waves… you throw 1 axe, 1/4sec later you throw 2, 1/4 sec later you throw 3. Similar to guardian greatsword #2.