(edited by Shadelang.3012)
Masters Bond and Search and Rescue
For Search and rescue the issue is a little different.
My issue with this ability is that not only can it interfere with guard (thus canceling its effect in the same way that sic’em does) but that it chooses its target in a TIGHT radius around the ranger. Thus making sic’em useful only if the ranger is in melee with the grp. For shortbow/longbow/axe rangers that isnt always going to be the case.
The result is a member in melee downing. Me hitting search and rescue. The pet looking for downed players around ME…. and not even noticing the poor warrior bleeding out on the floor next to him.
I thank you for taking the time to read this.
And hope that you will reply letting us know atleast that you have seen it.
It is nice to see some people here actualy defend the well behing of the pets. Master bond do deserve some reworking. Technicaly the buff should be active as long as the ranger itself doesnt die. this would solve the issue of pet swapping going underwater and pet death by 1 hit KO boss such as lupi or worse yet… alpha.
How about if buffs were shared amonst pets so to keep the buff until one of them dies? this would justify pet swapping and force the player to be considerate of what they do with their pet… and im not just saying this for Master bond but also for might stacks and any lovely buff such as Rampage as one the pet just lost because the kitten able boss spammed a nuke that the pet obviously cannot dodge (exemple: Alpha)
Give love to our pets! We who work hard to keep them alive from those nasty red circles using all our effective control to pull them out or make them dodge deserve consideration! (i dont ask to have a jingle bear that can solo tank Duncan the black but i still want my Jaguard to be able to take on some aoe or at least keep its current dps when i have to swap it in the middle of a battle
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
Good to know Im not the only one who wants the trait to be decently viable :P.
So much potential but its wasted in the current mechanic scheme.
Just incase you didn’t know, S&R went to useless mode when they nerfed it not to revive defeated players… it’s dead to me anyway. YMMV.