Math: Ranger Weapon Skills Direct Damage

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

I made a spreadsheet showing the Damage and DPS of the various Ranger Weapon Skills

The spreadsheet uses:

Please let me know if you find any errors or have additional data you would like to see on the spreadsheet.

I have given only “View” access, so if you want to play with it, you’ll have to copy the values to your own spreadsheet.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

Math: Ranger Weapon Skills Direct Damage

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Many thanks for the spreadsheet!

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: jcbroe.4329

jcbroe.4329

Should I divide Path of Scars in half if I’m only curious about a single hit?

Thanks for the spreadsheets!

Jroh | Former SOAC Ranger Podcaster | Platinum Division Top 100 Player
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Math: Ranger Weapon Skills Direct Damage

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Posted by: Cufufalating.8479

Cufufalating.8479

I feel the Final DPS should include CD times, or there should be another column to factor that in.

Also, I am not sure what to suggest on this front.. but it does seem a little hard to take the list seriously when Poison Volley is showing as our 3rd best DPS attack. I mean I can see why it is, because it has an insanely low cast time which is pushing the DPS unnaturally high… But it does seem a bit misleading. Having another column for Cast Time + Aftercast + CD should mitigate it though, I think.

But still, thanks for this

P.S. I take full credit for “making you want to crunch some numbers” the other day

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

(edited by Cufufalating.8479)

Math: Ranger Weapon Skills Direct Damage

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Posted by: Coinhead.7591

Coinhead.7591

This is the damage that you do against a target whose armor value is same as your power value. These aren’t actual numbers you should be expecting to see in a fight.

This spreadsheet is a good tool for comparing skill damage. For example if you just look GS chain attack and sword chain attack ingame its hard to tell which one deals more damage. This should help in situations like that.

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

@jcbroe:
The Path of Scars damage is for a single hit. If it hits twice, it is double what is currently on the spreadsheet. If you mouse over the coefficient cell for that skill, you’ll see I left a note about this.

@Cufufalating:
Aye, if someone doesn’t take into account the fact that the non-AAs aren’t spammable (we’re not Thieves!), then it could be misleading. I, however, think people are aware enough that the non-AA abilities have cooldowns.

I’ll try to think of some useful column to add that incorporates cooldown and cast time … I believe I did something similar for my spreadsheet for Mesmer heals.

If someone could direct me to the numbers for after-cast times, I’d be happy to throw in some new columns incorporating that data.

@Coinhead:
Yes, this is the damage if Your_Power == Target_Armor.

  • 1000 Power vs 1000 Armor = 1000 / 1000 = 1 … use numbers there
  • 1000 Power vs 500 Armor = 1000 / 500 = 2 … multiply numbers there by 2
  • 500 Power vs 1000 Armor = 500 / 1000 = 0.5 … multiply numbers there by 0.5

I thought about making graphs to illustrate the abilities with various amulets against each other, but then I thought about the fact that I’d have to pair each amulet, light/medium/armor, and various combinations of trait points allocated that give power or toughness. It’s doable but I don’t think it provides that much to warrant the effort.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: anduriell.6280

anduriell.6280

So this is living proof i was right:
2.5K power.
LB #5 → Axe #5 = kills almost anything stays close.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

@Anduriell:
Actually, it’s not.

First, someone has to sit in the full duration of both of those … not likely.

Second, there are other abilities that do that amount of damage in that time or less (quite often less time).

You need to take another look at the DPS. Heck, Axe #5 does less DPS than all auto-attack [chains] except MH Axe when it only hits the target once.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

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Posted by: anduriell.6280

anduriell.6280

@Anduriell:
Actually, it’s not.

First, someone has to sit in the full duration of both of those … not likely.

Second, there are other abilities that do that amount of damage in that time or less (quite often less time).

You need to take another look at the DPS. Heck, Axe #5 does less DPS than all auto-attack [chains] except MH Axe when it only hits the target once.

Nah nah, not listening to you….
Nah, actually it works first time, usually no player expects a LB ranger to do this when you in close. The base that don’t play with ranger thinks we are all bearbows. This saved me a couple of times from perma-stealth thiefs. The pet usually hit when the objetive is crippled so is added damaged.
And also is a mobs clear broom, that can help you to clear quickly map trash.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: Sebrent.3625

Sebrent.3625

I’m not asking you to listen to me. I’m asking you to look at the actual math behind it.

Even if it “surprised” someone … they have to stand in Whirling Defense for 5 whole seconds. If they were willing to do that, you’d have done more damage just auto-attacking them.

Similarly, mobs just tank damage … you’re doing less damage using Whirling Defense than you are just auto-attacking.

The numbers are right there.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

Math: Ranger Weapon Skills Direct Damage

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Posted by: anduriell.6280

anduriell.6280

I’m not asking you to listen to me. I’m asking you to look at the actual math behind it.

Even if it “surprised” someone … they have to stand in Whirling Defense for 5 whole seconds. If they were willing to do that, you’d have done more damage just auto-attacking them.

Similarly, mobs just tank damage … you’re doing less damage using Whirling Defense than you are just auto-attacking.

The numbers are right there.

In my case i see them die faster.
There can be better DPS options, but have in mind that not always the best option is an straight attack. If you play ranger just make a power build and try it out.
1vx this is the way to go.
Always in my experience.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: Sebrent.3625

Sebrent.3625

That’s fine if that is what you perceive. It doesn’t mean you’re not wrong.

Whirling Defense only hits 3 targets.
Greatsword Auto-Attack hits 3 targets, does more damage, and has a built in evasion for helping mitigate damage.

I disagree with your assessment and the numbers show why.

The only uses for Whirling Defense are: anti-projectile and whirl finisher … maybe Vulnerability applicator but other classes do that so much better and without dropping their own DPS by such a considerable amount. You can also apply Vulnerability via Greatsword Maul … not as much, but in 15% of the time and for far more damage.

There is a reason that the speed-run Ranger meta build uses an OH Axe but never uses Whirling Defense in its DPS rotation.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

Math: Ranger Weapon Skills Direct Damage

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Posted by: anduriell.6280

anduriell.6280

That’s fine if that is what you perceive. It doesn’t mean you’re not wrong.

Whirling Defense only hits 3 targets.
Greatsword Auto-Attack hits 3 targets, does more damage, and has a built in evasion for helping mitigate damage.

I disagree with your assessment and the numbers show why.

The only uses for Whirling Defense are: anti-projectile and whirl finisher … maybe Vulnerability applicator but other classes do that so much better and without dropping their own DPS by such a considerable amount. You can also apply Vulnerability via Greatsword Maul … not as much, but in 15% of the time and for far more damage.

There is a reason that the speed-run Ranger meta build uses an OH Axe but never uses Whirling Defense in its DPS rotation.

Is there a meta build for ranger? As i understood our class is so broken that was impossible to get a build to work properly..
Greatsword seems so slooowwww and clunky. Maybe it’s the animation i don’t know. Actually couldn’t see the evade working except a couple of times. I see the animation though
I do more damage with SW (although the excel says it’s impossible), i’m sure of that.
Axe#5 when i can gather enemies. Usually with one of those i can kill like 4-5 of them at within the same attack (talking about trolls in Frostgorge Sound, my training camp for different skills).

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

I added a new tab to the spreadsheet to help with analyzing the auto-attack damage of shortbow against that of other weapons since shortbow can bleed per AA.


@Anduriel:
Yes, there is one … it’s why you’ll see many of the speed-run theorycrafters looking at overall group damage with/without Frost Spirit and Spotter.

6/5/0/3/0 … Sword + Axe / Longbow. It’s on Metabattle.

I’m completely confused how you think the spreadsheet shows Sword not doing more damage when the numbers plainly show the auto-attack for Sword is one of our best DPS.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

Shameless bump … I’m seeing all sorts of “bad math” on the forums this week.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
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Posted by: Prophet.1584

Prophet.1584

even with the LB buffs it looks to me like full melee ranger is still better than the current meta build of lb+sw/a. especially if you factor in the extra evades on both sw and gs.

I’m sorry, Dave. I’m afraid I can’t do that.

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Posted by: Sebrent.3625

Sebrent.3625

Aye, Prophet. That is why when you read people’s short guides on the current PvE meta build that they only use the Longbow as they are closing into melee. They start with a Barrage, Rapid Fire as they run in, then they stay in Sword+Axe.

While Sword is already “top-dog”, what isn’t reflected in the spreadsheet is:

  • Sword gives Might to your pet (more DPS)
  • Sword cripples anything not immune to cripple (more DPS via traits … yours and allies’)
Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
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Posted by: Prophet.1584

Prophet.1584

To get the same effect you could probably Swoop→Maul→Bash→weapon swap and go AA with sword till Mauls off CD. you might apply slightly less vulnerability but with a 6s cool down as opposed to 10 you can spike dps more often with Maul.

I’m sorry, Dave. I’m afraid I can’t do that.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Is there a meta build for ranger? As i understood our class is so broken that was impossible to get a build to work properly..

You must be reading just Darkness’s posts and none others lol

Speaking from a PVE-only point of view…

Math: Ranger Weapon Skills Direct Damage

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Posted by: Sebrent.3625

Sebrent.3625

@Prophet:
I’ll try to remember to add a new column along the lines of (damage per cooldown) … or do a specific comparison later. It’s a solid idea, but I have a feeling that was already looked at by the PvE speedrun crowd … they have the speedrun records for a reason :-)

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.