Might on Pets (PVE)
One of the devourers, can’t remember which, poisons off autoattacks and f2 does bleed, on top of also being included in the bleed trait with cats, sharks etc.
I usually run sword/torch, with the sigil that has a 60% chance on critical to add a bleed. With 25 stacks of Precision + Accuracy + Spotter I’m usually over 80% crit chance. (20/25/25/0/0 build).
Do note that that sigil has a 2 sec cooldown. So even though with sword (averages one attack every 0.6 sec) you’d expect it to proc every .6/(.6*.8) = 1.25 sec, it actually procs every (2+1.25) = 3.25 sec.
The perception sigil’s + 250 precision translates into 12% crit chance. With a 20/25/25 build with rampagers, you are probably at 25% crit damage, so that 12% extra crit chance translates into (1+.8*(.5+.25)) / (1+.68*(.5+.25)) = 5.9% extra damage, and the sigil procing every 3.25 sec on average.
The bloodlust sigil’s + 250 power, if you’re at 1900 power, translates into 2150/1900 = 13% extra damage, and the sigil procing every (2+ .6/(.6*.68)) = 3.5 sec on average.
The 5 sec might for your pet on crit trait will average (5/.6).8 = 6.7 stacks of might on your pet. With 68% crit chance it’ll average (5/.6).68 = 5.7 stacks. For most pets, that extra stack of might translates into just 2.5% more damage, and about 3% more bleed damage. If your pet is contributing 40% of your DPS, that’s about 1% more damage overall. It’s actually a smaller % improvement because one of sword’s autoattacks also grants the pet might, diluting the effect of the trait’s might.
This is why most of the DPS builds stress power (and why spotter sucks compared to warrior empower allies, despite spotter being a master-level trait while empower allies is adept level). Point for point, power simply has a much larger effect on damage than precision. The only time +250 precision has a bigger effect than +250 power is if you have very low crit chance and very high crit damage. e.g. The effect of the two are about equal if you’ve got 100% crit damage and are going from 25% crit chance to 37% crit chance.
What I’m wondering is what other pets I should be looking at for condition damage. I know there are some whose F2 abilities do so, but it would be even better if they have it in their auto-attack.
Rather than reproduce what the wiki says, I’ll just point you to the wiki. Sadly, our pets are limited to bleed and poison damage, no burning (the salamander drake can in theory do burning damage, but good luck hitting anything with that cone F2).
http://wiki.guildwars2.com/wiki/List_of_pet_skills
There’s also a master-level BM trait which gives drakes, cats, and devourers bleed on crits. But it’s unavailable with your build.
(edited by Solandri.9640)