Most SB ranger are building wrong

Most SB ranger are building wrong

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

High condition dmg + high toughness + high precision + traps = you win. Stop building high power/percision. SB is for condition dmg not high numbers. And I’ve noticed no real nurf to my dps after the patch. Plus I think the SB needed a nurf.

Sorry just have to get that out there, too many QQ’s.

(edited by Jerry Higmenson.5817)

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Posted by: Namu.5712

Namu.5712

Considering the faster you attack the faster you put conditions on the enemy im gonna say you dont know how to play your class.

Takes alot longer to get to that 10+ stack of bleed. Which is where your dps is maximized

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

So I don’t know how to play my class cuz i still beat people after nurf.
K

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Posted by: Leogolas.6941

Leogolas.6941

@ Jerry
Every 1 play differently, there’s no need to make such remarks. It’s our own choice to which kind of build suit our play style.

[TSA] The Stuffed Animals
~We Are Deadly When Required~

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Posted by: Ursus.1570

Ursus.1570

You know, your conditiondmg can not crit, so why are you puting points in precision?

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Just giving some friendly tips. SB is for condition dmg, LB is for high numbers and crits. I use to build high power/precision SB then I switch and my dps raised dramatically.

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Posted by: Namu.5712

Namu.5712

Just giving some friendly tips. SB is for condition dmg, LB is for high numbers and crits. I use to build high power/precision SB then I switch and my dps raised dramatically.

High numbers is not =/= dps bud.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

You know, your conditiondmg can not crit, so why are you puting points in precision?

Because I use the Sharpened Edges trait and Sigil of Earth.

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Posted by: Doxir.1459

Doxir.1459

I tried both and i find SB more efficient by playing it with Power and crit and crit %. I think condition damage depends on too many things and that isn’t a stable DPS.

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Posted by: Tracker.6483

Tracker.6483

Shortbow works well with either setup.

The attack speed nerf is not THAT noticeable unless you’re using zephyr, and then I can really tell.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Depends on too many things? Its really not that hard to stay on the side of/behind your target with how small the frontal cone is in this game.

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Posted by: fishergrip.4082

fishergrip.4082

I leveled to 80 using condition damage and switched to power/prec after reaching 80 and power/prec is better overall. By the time you have put your conditions up on someone, I’ll have already killed them with direct damage. And that’s assuming you have flank and they don’t have condition removal. The one time condition damage can be better is when fighting strong mobs in PvE solo or in a small group, where you don’t hit any condition damage caps.

Maid Of The Coast

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

I will admit that in PvE SB power/crit is better but in sPvP I prefer condition dmg.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

And I would like to apologists for my first post being so condescending. I made it after reading all of the SB QQ thread, plus I’ve been up all night. Just thought I would spread a little light on the SB. I think it was made with the intent to build condition dmg, and to top it all off I think the SB needed a nurf.

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Posted by: Tom Chesterson.6905

Tom Chesterson.6905

I leveled to 80 using condition damage and switched to power/prec after reaching 80 and power/prec is better overall. By the time you have put your conditions up on someone, I’ll have already killed them with direct damage. And that’s assuming you have flank and they don’t have condition removal. The one time condition damage can be better is when fighting strong mobs in PvE solo or in a small group, where you don’t hit any condition damage caps.

You’re wrong unless you’re playing PvE. Condition damage has significantly higher DPS and node control. Your traps weren’t nerfed and they’re one of the best node controllers in the game right now and you guys are complaining about the state of your class.

I agree there needs to be some variations available for building a Ranger because Shortbow is too powerful right now, but to actually complain that the shortbow nerf has put Rangers into an unplayable state is preposterous. Please at least evaluate what you say before you go spewing ignorance all over the place, guys. Rangers are in a good position as far as Shortbow goes, it needed a nerf on the attack speed because the ease of stacking bleeds was too efficient.

Let’s try and get some attention to our other trees instead of complaining that shortbow is a little slower auto attack, regardless of the fact that it’s still the easiest and one of the best condition builds in the game right now. Let’s try and stop being a bunch of cry babies and try to evaluate what we can change to make the class work. The nerf to shortbow was needed, let’s move on, it’s not getting reverted.

(edited by Tom Chesterson.6905)

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Posted by: fishergrip.4082

fishergrip.4082

I play WvW not Spvp, so I can’t speak to that aspect of pvp.

The problem is that the purpose of the nerf was supposedly to fix graphics issues but no one was even aware of this problems. That and many people have reported the nerf is bigger than 0.04 seconds.

ANet already said they are looking into nerfing SB too much, so it may very well be changed again in the near future.

Maid Of The Coast

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Posted by: Ditton.3149

Ditton.3149

When did they say that? All I saw was a dev saying he would look at it live, thats it, nothing since then. I think the graphical issue that you guys werent seeing is the switching to other skills, if all you did was auto attack then yeah, no issue, if you tried to use concussive shot, the poison volley or cripple then it took an extra second because of the fast animation of the short bow.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Can you really measure 0.04 seconds without a computer?

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Posted by: Ethics.4519

Ethics.4519

Aren’t we all using a computer to play?

RIP in peace Robert

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Yes but are you using yours to measure your auto attack speed? Most likely not, you probably playing guild wars.

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Posted by: Doxir.1459

Doxir.1459

Jerry, you gave me the exact exemple of someone that dont know all the differents factors lol. A lil’ bit of introspection plz!

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Posted by: Dracones.9105

Dracones.9105

I’d hope there wasn’t any 1 way to do things or build to create. I’d think the condition damaging spec would work well where your ranger was basically pressure vs the enemy while others spiked. It also works better vs armored opponents, but with everyone playing a mesmer or glass canon thief right now spike damage probably shines.

Builds are going to change a lot when things get more organized.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Please detail what other “factors” I need to “introspection” upon. If you don’t have specific details to add to a conversation then please don’t try to just join in with condescending remarks. Thank you.

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

I’d hope there wasn’t any 1 way to do things or build to create. I’d think the condition damaging spec would work well where your ranger was basically pressure vs the enemy while others spiked. It also works better vs armored opponents, but with everyone playing a mesmer or glass canon thief right now spike damage probably shines.

Builds are going to change a lot when things get more organized.

Like I said in the above post, I’m sorry for being condescending with my first post. I realize other people like to build differently, and I’m glad you can, I just really think condition SB is better and was trying to help point out a better build for SB. Again sorry. I’ve tried both power/crit SB (started sPvP this way) and condition SB, and my dps goes up when I build condition SB. But it really is just person preference. Do what you like, you payed for the game, right?

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Posted by: Dracones.9105

Dracones.9105

Actually I build towards condition damage myself. It fits my play style where I tend to harass from the sidelines rather than rushing in and trying to solo things. So I spec towards condition and traps. In PvP I try to control with traps and just pressure targets my other teammates are on and in PvE I’ve found that shortbow bleeding takes down the vets quicker and I can kite kill large groups with trap clustering.

I think that shortbow bleeding + trap conditions just synergies well together, again, for my play style.

I think that’s one of the problems with “builds”. People often play the game differently than others and some people are better at certain things than others. I mostly hope Anet focuses on keeping each class viable with a lot of play style options. Someone posted a pet build where he’s basically support for his pet that I’d really like to try out for boss tanking.

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Posted by: Apophis.8561

Apophis.8561

The nerf is noticable no matter what your build is…….less hits on your shortbow, period. i can actually notice it without QZ on, and it is absolutely horrifying to see when i pop QZ now. this “glitch fix” needs to be addressed. either that or anet needs to admit that it was a nerf to begin with

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Posted by: Jerry Higmenson.5817

Jerry Higmenson.5817

Whether it was a nurf or a “glitch fix” it needed to happen. SB was just to easy to stack bleeds with how fast the auto attack was, and really we all should have seen this coming. But now I think the Rangers other weapon sets need some rework to bring them up to pair with the SB and the way it is now. Plus their pet still needs some love too. Anet is stepping in the right direction with them, but there’s still a ways to go.

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Posted by: chasingfuries.9635

chasingfuries.9635

nope. it’s a matter of preference. i prefer cond dmg for pve and power/crit still for pvp. oddly enough, after 1v1ing for a few hours last night i have to say i that sb still feels stupid OP to me. Perhaps the insane burst is gone and i can’t 100-0 a squishy in 3 seconds, instead it takes about 5-6 seconds. and against tankier toons the dmg feels about the same as it did before, for some reason.

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Posted by: Levetty.1279

Levetty.1279

Whether it was a nurf or a “glitch fix” it needed to happen. SB was just to easy to stack bleeds with how fast the auto attack was, and really we all should have seen this coming. But now I think the Rangers other weapon sets need some rework to bring them up to pair with the SB and the way it is now. Plus their pet still needs some love too. Anet is stepping in the right direction with them, but there’s still a ways to go.

What? Have you used any of the other classes bleed stacking weapons?

Don’t answer I know you haven’t.

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Posted by: Dracones.9105

Dracones.9105

Yeah, honestly this game isn’t like other MMOs. If you don’t like how Anet tunes your class, just start another class and it’ll take you all of 5 minutes to be level 80 again in sPvP or WvW rocking your new abilities. And even in PvE it’s not exactly difficult to hit 80. Not that 80 really holds any special “end game” for you or anything, dungeon raids start at 30 which takes all of a weekend or so to hit.

Even if SB wasn’t intentionally nerfed, there’s going to be a lot of class tuning as players find flaws and FoM builds.

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Posted by: ilJumperMT.4871

ilJumperMT.4871

Amazing how you have the cheek to call people out for personal attack, when you insulted rangers from team paragdrim for pointing out sb nerf.

SB needed buff not nerf, like all ranger weapons. Compared to other range options from other classes (thief and warrior) sb is horrible

You even said that Longbow is best weapon for spvp for a ranger using power/prec build too.

Troll more in /map and run more crusade how you are best ranger ever

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Posted by: Kirito.3591

Kirito.3591

I’ve seen numbers showing that the SB just about equals the DPS of the LB in mid-short range dps. This is all done WITHOUT taking into account bleeds/conditions. Going the power/crit route gives us the ability to match LB dps if not exceed in every encounter. This means that I don’t HAVE to get behind/side and get my bleed stacks up to do “max damage” rather, the bleeds are simply extra damage.

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Posted by: arcaneclarity.5283

arcaneclarity.5283

I’ve seen numbers showing that the SB just about equals the DPS of the LB in mid-short range dps. This is all done WITHOUT taking into account bleeds/conditions. Going the power/crit route gives us the ability to match LB dps if not exceed in every encounter. This means that I don’t HAVE to get behind/side and get my bleed stacks up to do “max damage” rather, the bleeds are simply extra damage.

I am not sure what numbers you saw, but they are wrong. The short bow did twice the damage of the longbow with power/crit, even more if you were behind them.

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Posted by: Chrizasura.3172

Chrizasura.3172

This is my build with the longbow its use full for pve and for those who like the longbow,i finally manage to tweak a way to use the longbow to its full potential..the reason i choose the spider pet because of their immobilizing skill that is keep me save..and don’t forget to lay down traps before start of the fight..lay down the spike trap first before the frost trap because of its cool down..for those who is believe that short bow is the best weapon for the ranger..think again..enjoy my build..i hope u like it..for those who is a fan of the longbow weapon..i never switch weapon during battle because longbow is enough..unless i want to run against the group event monster..http://gw2skills.net/editor/?fMEQNBjODbEpKuOvSzC1OAsesXfAyeYojP+K0aJX6J

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Posted by: Chipster.6713

Chipster.6713

The day I whine about a 0.04 attack speed nerf, is also the day I should stop playing computer games altogether.

Seriously, get over it already

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

Idc about shortbow personally ,I play glass cannons and I usually play them with great results but ranger is the only class Ive played that cannot play glass cannon atm. Except with shortbow, and thats not how I wanna play, spam auto attack and wait for QZ? No, I want my longbow, I want the way it was in beta, I want another damage attack that isnt rapid fire.

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Posted by: Kerri Knight.3168

Kerri Knight.3168

The day I whine about a 0.04 attack speed nerf, is also the day I should stop playing computer games altogether.

Seriously, get over it already

The size of the number is irrelevant.

The size of the number in relation to the base value is the issue.

The “on paper” effect of adding .04 to a value of .48 or .5 (tests vary) means a decrease in sustained damage of ~7.4-7.6%.

This is the equivalent of ANet taking your level 80 exotic (904-1000) from your character sheet and replacing it with a level 76 one (847-937). It is actually closer to the 75, but I chose not to pick the value that would (minutely) overstate the loss.

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

The day I whine about a 0.04 attack speed nerf, is also the day I should stop playing computer games altogether.

Seriously, get over it already

The size of the number is irrelevant.

The size of the number in relation to the base value is the issue.

The “on paper” effect of adding .04 to a value of .48 or .5 (tests vary) means a decrease in sustained damage of ~7.4-7.6%.

This is the equivalent of ANet taking your level 80 exotic (904-1000) from your character sheet and replacing it with a level 76 one (847-937). It is actually closer to the 75, but I chose not to pick the value that would (minutely) overstate the loss.

Hardly, thats being way overdramatic. I know tons of tourny shortbow rangers who will swear the nerf is barely noticeaable, I barely noticed it when I tried it out. I agree with him, you guys should stop acting like its the end of the world and pray for some damage buffs to other weapons.

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Posted by: Kerri Knight.3168

Kerri Knight.3168

The day I whine about a 0.04 attack speed nerf, is also the day I should stop playing computer games altogether.

Seriously, get over it already

The size of the number is irrelevant.

The size of the number in relation to the base value is the issue.

The “on paper” effect of adding .04 to a value of .48 or .5 (tests vary) means a decrease in sustained damage of ~7.4-7.6%.

This is the equivalent of ANet taking your level 80 exotic (904-1000) from your character sheet and replacing it with a level 76 one (847-937). It is actually closer to the 75, but I chose not to pick the value that would (minutely) overstate the loss.

Hardly, thats being way overdramatic. I know tons of tourny shortbow rangers who will swear the nerf is barely noticeaable, I barely noticed it when I tried it out. I agree with him, you guys should stop acting like its the end of the world and pray for some damage buffs to other weapons.

Some people say it is significant, some people say it isn’t. Referencing your supposed friends and their uber status as “tourney” participants is a useless Appeal to Authority.

I’m just showing you the math. There is nothing “overdramatic” about grade-school level arithmetic. I said nothing about the world ending or sky falling, no need to shove words in my mouth or associate me with those who do so.

The difference between pre- and post-patch damage values is equivalent to the difference between level 80 weapons and level 75/76. There is no emotional element to that statement, it is reality.

(edited by Kerri Knight.3168)

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Posted by: Dante Dragonhand.2538

Dante Dragonhand.2538

The day I whine about a 0.04 attack speed nerf, is also the day I should stop playing computer games altogether.

Seriously, get over it already

The size of the number is irrelevant.

The size of the number in relation to the base value is the issue.

The “on paper” effect of adding .04 to a value of .48 or .5 (tests vary) means a decrease in sustained damage of ~7.4-7.6%.

This is the equivalent of ANet taking your level 80 exotic (904-1000) from your character sheet and replacing it with a level 76 one (847-937). It is actually closer to the 75, but I chose not to pick the value that would (minutely) overstate the loss.

Hardly, thats being way overdramatic. I know tons of tourny shortbow rangers who will swear the nerf is barely noticeaable, I barely noticed it when I tried it out. I agree with him, you guys should stop acting like its the end of the world and pray for some damage buffs to other weapons.

Some people say it is significant, some people say it isn’t.

I’m just showing you the math. There is nothing “overdramatic” about grade-school level arithmetic.

The difference between pre- and post-patch damage values is equivalent to the difference between level 80 weapons and level 75/76. There is no emotional element to that statement, it is reality.

Here is the reality, anet didnt design shortbow to be a damage weapon, they didnt design it to sit on auto attack and profit, its meant to get in mid range and use all the skills to kite opponents around and control their movement and apply conditions. I do think they need to make it so crossfire applies bleeds automatically without flanking. Quite frankly, idc about shortbow and Im happy for any nerfs it gets, mainly because I hate the weapon design in general. Im still having fingers crossed that they make some changes to longbow and I can stand playing my ranger again, but until then I can do much better on thief, or pretty much any other class.

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Posted by: Kerri Knight.3168

Kerri Knight.3168

Here is the reality, anet didnt design shortbow to be a damage weapon, they didnt design it to sit on auto attack and profit, its meant to get in mid range and use all the skills to kite opponents around and control their movement and apply conditions.

The best damage potential for a Ranger using shortbow (since every weapon is different in the hands of each class, there is no single intended design for a weapon) is to use crossfire. If they had intended otherwise, they apparently failed. Your statements assume one thing, namely that the opponent in question is, in fact, chasing you. If they aren’t, you are only reducing your performance by using any other skill than crossfire.

I do think they need to make it so crossfire applies bleeds automatically without flanking.

I think the problems go deeper than that, honestly.

Quite frankly, idc about shortbow and Im happy for any nerfs it gets, mainly because I hate the weapon design in general.

So you’re gleefully announcing the nerf to another playstyle out of irrational hatred and spite.

Im still having fingers crossed that they make some changes to longbow and I can stand playing my ranger again, but until then I can do much better on thief, or pretty much any other class.

Buffing the other weapon choices would have been the better move to begin with.

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Posted by: Psychrome.9281

Psychrome.9281

i personally feel i get more killing power out of short sword. probably my playstyle but i do alot better and its alot more fun

although i still use SB over LB for when i am forced to fight at range. it is very apparent that my damage over all is better with shortbow if i am allowed to shoot without being dodged. in my experience many people will avoid arrows but find it hard to avoid short sword attacks without wasting block/evade/stealth skills and if they are doing that then they arent doing any damage back.

while on paper it is a fact that sb is a better weapon when i am playing i use short sword far more effectively and see better results

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Posted by: Visual Anonymous.8376

Visual Anonymous.8376

Some people take this game waaaay too serious … what does that tell us? If your life lies in ruin because of a nerf, I would really advise you to get some professional help, ‘cuz it ain’t healthy son!!

C’mon people, it’s just a game. Nerfs happen, buffs happen. It’s just a matter of time. None of the professions are 100%, and most of them already had their fair share of nerfs. While the SB nerf may be far from fun, it’s not like it’s the only weapon rangers have …