Multiple Traps
It was a bug. By changing your traits, you could potentially put down 2 (or more) of the same trap. You’re not supposed to be able to put down more than one of a given trap at a time. The skill wasn’t designed that way.
For instance, since spike trap doesn’t expire until it’s triggered, one could potentially stack dozens of them on top of one another. Leading to a very quick death for anything unlucky enough to step on that spot.
You can’t do that anymore now that things are working as intended. Traps are still useful, and that bug was rather impractical for normal play anyway.
Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690
-BnooMaGoo.5690