My WvW shout build.
with 0% crit damage, you only do 50% bonus damage on crits. Not much, but i guess it will give you Maul’s up to 3k on medium/glassy targets
Currently @ some T1 server in EU
with 0% crit damage, you only do 50% bonus damage on crits. Not much, but i guess it will give you Maul’s up to 3k on medium/glassy targets
You can always modify the gears (e.g. replace some solder/kight off for zerk) to get better crit dmg by trading off toughness/HP. But in my exp, survival is the king especially in zerg fight, 3k maul is not bad at all.
i would use Clerics for trinkets. It would enhance your survivability by loads.
Forget the precision and the odd crit… add healingpower by the bucket loads, add power, and massive vitality and you got near immortality
Currently @ some T1 server in EU
Good advise, luckily I still have one exo set from my BM bunker build, will try it tonight. In fact just found that even if I use cleric , my crit chance still can be as high as 50%, that’s not bad at all.
i would use Clerics for trinkets. It would enhance your survivability by loads.
Forget the precision and the odd crit… add healingpower by the bucket loads, add power, and massive vitality and you got near immortality
Hmm, I just think about it twice, I don’t think cleric gear is necessary. This build is a front line melee build, in zerg fight, a bigger Toughness/HP pool is more important than healing power since you gonna face the zerg burst. And this build already gives enough suvivalbility to escape, I can just run away and come back.
Healing power instead of HP may be useful for roaming (to over-stand other bunker classes), but same idea, I will just run away if things turn bad, since it’s pointless to win a 1v1 in WvW in most of time.
Good advise, luckily I still have one exo set from my BM bunker build, will try it tonight. In fact just found that even if I use cleric , my crit chance still can be as high as 50%, that’s not bad at all.
i would use Clerics for trinkets. It would enhance your survivability by loads.
Forget the precision and the odd crit… add healingpower by the bucket loads, add power, and massive vitality and you got near immortality
(edited by CRrabbit.1284)