My take on trapper pvp build

My take on trapper pvp build

in Ranger

Posted by: RevanCorana.8942

RevanCorana.8942

http://gw2skills.net/editor/?vNAQRAnY8fjUqQ5K2uCerAXLGYEqecr1MgLgLPA+nYYb5C2cA-TJBGwAJOJAr3fAwTAwZZAA

-Drakehound for immobilize and knockdown
-Owl for damage burst and chill
-Heal as one for group swiftness and SotP for stomps
-Double sigil of blood for the extra damage and heal that synergise with the toughness of rabid amulet. Double sigil of leeching for same reasons and don’t need sigil of energy that bad with evade built in skills.
-Rune of scavenging for the extra leech
-Zephyr speed because it helps your pets landing their F2 and also yourself for dropping your trap more quickly or also reducing the long cast of healing and stability utilities. I feel like the taunt is not worth taking without Guard! and ZS has more value in this build.

It’s quite strong as you have mobility, burst and tankiness.
What do you think?

(edited by RevanCorana.8942)