Q:
NEW RANGER SKILL
I don’t wanna be rude, but why did you make this thread if the same suggestion is already written in another one?
not sure about that….
but after some costumes brawl spended as a bird (not that moa that flying one)
I thought that would be very nice to fly as a bird…
so maybe something like that:
Raven’s Attune:
You become a raven, while in transform You cannot be damaged nor atack. While transforming (2 sec. casting time) You must be fully focused (while casting everything like move, dmg, whatever interrupt skill)
in that is something tricky – there are two things – if when flying as a raven Ranger could fly over walls – if yes, so that’s have to be something i wvw that blocks posibility to end Your transformation in center of enemies keep (or we will see armies of rangers flying with that skill above all walls and transform back at the lord’s room – that wouldn’t be good thing.
so second thing – that can be maked as returning ranger after end of transformation back to the place where he started it.
but then: if ranger starts transformation in keep that belongs to his serwer but just before destruction on the inner gate and will be transformed when enemies take this keep, so if he will be back at this keep when end transform that would be off-balanced?
that’s only just idea – anything would change in that with just becoming a raven (real raven not that norn hybrid of raven+norn) as a must
what do You think?
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles
How about a replacement of search and rescue (which overlaps with spirit of nature). With a new pet shout.
Shout : “Each second for 5 seconds your pet applies 1 stack of vulnerability for 7-8s (radius 600)”
This will give the ranger a useful shout which will provide a good group debuff in WvW addressing the lack of a ranger use in WvW. In PvP the reapplication of vulnerability will work to cover conditions or amplify direct damage. In PvE this will provide a version of “On my mark!” suitable for larger groups of enemies.
I like the idea, but seriously, the ability should just be constant on some pets (given their heightened senses. These pets don’t have to be strong attackers, but some could be used soley to reveal hidden or stealthed enemies,