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Nature's Voice and why it isn't grand at all
You can find me in PvP | I normally answer PMs
to be honest, i think they should remake “Sic’em” so that the next 10 attacks, not seconds, deal 40% more damage, give the pet long lasting swiftness (movement speed is capped at 40% unless using haste) and give the ranger and pet 5 stacks of might.
The cost of these buffs – 0.75 seconds activation time (0 aftercast) so it is possible to interrupt it, if nothing else.
Currently @ some T1 server in EU
Would be too strong with new axe change pumping 25 might stacks to pets.
Actually its the only thing making bunker ranger specs work, well almost work anyway. Its key to my spec only spec that can survive a theif atack, which happens all the time in pvp.
I think this trait is great. Don’t know about spvp it has limited stats combo’s. We don’t need a random boon.
We need things we can count on. Pigs have some great boon but because they are random many people don’t use them. I need to know exactly what im getting and not some random boon. That would be terrible for pvp. In pve any boon is a plus.
This trait can work in all game modes. Making a random buff would total ruin it for pvp. While skill don’t have to be pvp focused, we shouldn’t have them do thing that would just make them obsolete for pvp.
everyone should fear becoming mentally clouded and obsessed with one small section of truth.
(edited by Serraphin Storm.2369)
I think this trait is great. Don’t know about spvp it has limited stats combo’s. We don’t need a random boon.
We need things we can count on. Pigs have some great boon but because they are random many people don’t use them. I need to know exactly what im getting and not some random boon. That would be terrible for pvp. In pve any boon is a plus.
This trait can work all game modes. Making a random buff would total ruin it for pvp. While skill don’t have to be pvp focused, we shouldn’t have them do thing that would just make the obsolete for pvp.
The idea is that it isn’t a random boon but each shout provides different boons. Each shout always provides the same two boons, but different boons are associated with each shout.
You can find me in PvP | I normally answer PMs
Actually its the only thing making bunker ranger specs work, well almost work anyway. Its key to my spec only spec that can survive a theif atack, which happens all the time in pvp.
You need this trait to survive thieves? Most ranger builds have an easy time against them…
You can find me in PvP | I normally answer PMs
I miss understood should of read the whole post. The change would be pretty useless. Guard is spammed because it help keep pets alive, the regen and the swiftness are added benefits. The other two skill have very specific roles and I doubt they would be used for the benefits provide by the trait as they have a bit length cd.
everyone should fear becoming mentally clouded and obsessed with one small section of truth.
We finally got Anet to realize how stupid it was to have signets affect the character (100% of damage) for all other classes, yet on ranger it only affects the pets (30% of damage), and forces rangers to take a GM trait just to make signets work like they do for other classes for free.
Now we need to get them to realize how stupid it is to have shouts affect nearby allies/enemies for all other classes, yet on ranger it only affects the pets. You shouldn’t need a trait period (GM or otherwise) to get at least one AOE effect out of a shout.
The main complaint I see about ranger is that it lacks party support. Well duh. If you take the skills conceptually designed to support the party like shouts and turn them into pet support skills, of course the class is going to lack party support. Somewhere early in the design phase, some designer got so enamored with the idea that ranger shouts should be like shouting pet commands, that they lost sight of how detrimental that would be to the balance of the class.
The GM trait can add additional effects, but at least one of the boons you get from a shout should be innately AOE, trait or no trait.
(edited by Solandri.9640)