Nature's bounty
Does anyone know if this 33% increase in regen duration is worth it (assuming you are regen specced). How much extra health are you really gaining out of the boost?
From what i’ve noticed, it’s really not -that- good (it’s a minor after all), i prefer to use one of the other nature magic adept traits, but if you’re not using healing spring it is pretty good because with healing spring you don’t -need- 33% increase to keep it up for a while if you have 20 points or so in nature magic.
However, if you’re -just- putting in the 10 points it may be more attractive, idk i don’t normally have that few of points in the tree, and when i do it’s not high armor, high healing based.
As their mother, I have to grant them their wish. – Forever Fyonna
I think if you do all you can to max it out, you can get perma-regen from the water field healing skill. But regen on it’s own isn’t enough to save you form most situations.
Not sure if it has an effect on the F. Hound regen howl.
I think if you do all you can to max it out, you can get perma-regen from the water field healing skill. But regen on it’s own isn’t enough to save you form most situations.
Not sure if it has an effect on the F. Hound regen howl.
the tooltip -says- it does, but it doesn’t, your pet WILL NOT get any boon increases you have.
As their mother, I have to grant them their wish. – Forever Fyonna
Pets have their own boon duration trait (Concentration Training). And its a 50% increase, so its actually better than Nature’s Bounty from a pure-numbers comparison, though there’s obviously more factors to consider.
Pets have their own boon duration trait (Concentration Training). And its a 50% increase, so its actually better than Nature’s Bounty from a pure-numbers comparison, though there’s obviously more factors to consider.
Oh kitten it’s 50%? I thought it was 30%!! (Barely used it) may need to try it.
As their mother, I have to grant them their wish. – Forever Fyonna
33% increase in regen is fabulous if you op for healing spring and doing dungeon crawls. Drop it at the feet of your tankers while they are toe-to-toe with the enemy. It helps them alot. also try dropping them so that not only they can benefit, but also you and other supporting characters.
it is also very good if you carry a sword and taking on multiple enemies. the extended regen on the healing spring will give you a longer chance of survival.
In a high healing build where it’s putting out 280-297 a tic plus full BM at 133 a tic plus signet for 137ish with 90-100% uptime on the regen it’s pretty good continuos healing. how getting that 100% uptime isn’t just the +33% however and a boon stripper removes it. likewise you have to fight stationary for 15 of every 30 seconds.
However in such a high heal build you are around 15-18K and 5 seconds of protection on 20% of health damage in some scenarios is certainly more valuable as it tends to come exactly when you are taking burst damage.
OoS
A whittling ranger becomes viable by forcing his opponent to whittle