New PvE Build "Kill Master Ranger"

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Posted by: Wiseman.4870

Wiseman.4870

Hi Guys. Well This is a New Build that i devloped, i basicaly combined some builds i have tried and created this awesome Condition Damage and High Dps Build. Its all about Keep atacking n’ wait for the Conditions to do the Job. With This build ull deal lots of Damage without even Atacking much. Ill post a Video on Youtube displaying the Gameplay Style and some tips. By now ill leave the link for the build. Also, Its only 90% Completed but i decided to share it so maybe we can work on it
There are somethings that i cant choose between so i picked what i think it was better.
Suggestions are Welcome (from Experienced players ofc)

Aspects:

  • Usefull against Agroo’s
  • Deal High Dps
  • Fast Kill Build

Theres the Link of the build : http://gw2skills.net/editor/?fMAQNAV3fjEV11tV6Vo2BilCBt/mCNZe2DD5oHlyQuyaQA-jAyAIMioZaRkpKCZ5vioxWaLiGr6GTBTEVbuLiWtQALWAA-e

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(edited by Wiseman.4870)

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Posted by: Durzlla.6295

Durzlla.6295

Huh, interesting build, you’ll definitely be made of glass though.

Just curious, are you using Rampagers weapons as well? Or something else? Also, why Bear + Drake? Any reasoning behind it or no?

Also, have you though about using Nightmare Runes instead of adventurer? Or TU instead of spring?

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As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Puandro.3245

Puandro.3245

Replace gear with berserker.
Use melee weapon.

Profit.

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Posted by: Durzlla.6295

Durzlla.6295

Replace gear with berserker.
Use melee weapon.

Profit.

Uh, pretty sure his build profits a bit more than full zerker…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Wiseman.4870

Wiseman.4870

Huh, interesting build, you’ll definitely be made of glass though.

Just curious, are you using Rampagers weapons as well? Or something else? Also, why Bear + Drake? Any reasoning behind it or no?

Also, have you though about using Nightmare Runes instead of adventurer? Or TU instead of spring?

The Build is Basedon Dps. I could go Toughness instead of precision but that would ruin the Crit chance, and what we want here is the Crit Chance so youll Bleed’em alot (on this build Bleed is like ur Main Condition).

Yes there is a reason why i use Drake and Bear. Its cos Bear is an awesome tanker and a good support pet thanks to his healing skills. Drake, have huge burst Damage, Put Burn Condition and Can Take Some Hits so he wont die Fast like a Wolf pet. Hes like ur Wolf but with more Toughness and Vitality.

About the Runes. well i dodge alot so i need the Endurance Boost. But U can Use any Condition Damage Rune. (I just noticed that i didnt Selected the weapon type, so the Crit Chance now is up to 76%).

Also notice that with the Condition Stack Sigils ur Cnd Dmg will Raise to 1,5K That will be like So much Dps even if you dont atack. Just Throw traps and w8 4 it.

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Posted by: Puandro.3245

Puandro.3245

If you want to run a condi build thats fine but i see no reason to run Rampager when you could run zerk and do more damage while still being as glassy, now if you said Rampagers or carrion vs Zerk because you don’t want glass thats different.

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Posted by: Laiboch.4380

Laiboch.4380

This build isn’t new.

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Posted by: Wiseman.4870

Wiseman.4870

If you want to run a condi build thats fine but i see no reason to run Rampager when you could run zerk and do more damage while still being as glassy, now if you said Rampagers or carrion vs Zerk because you don’t want glass thats different.

Berserker as you said is more suitable for melee or Short Bow. Im not looking for Dph im looking for Dps. This Build is based on “Dont get to close to kill fast”. The Condition on Ramager Boost The Damage ull Deal over Time and that will Ensure the Fact that you dont have to melee and risk to get hitted. You can Call it Glassy but i say “its not that much” cos you can still take some hits with this and escape. I’ve soloed Champs, and Vets on World and been doin great on Fracts. With this build u can Run around while ur enemies lose their Hp Over Time (rlly fast). basically u avoid risks.

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Posted by: Wiseman.4870

Wiseman.4870

This build isn’t new.

Yea It is, As i said it was isired on other Builds but there are some diferences.

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Posted by: Durzlla.6295

Durzlla.6295

Yeah Rampagers on a ranger allows it to be 100% range with little to no downside, always fun, for what ever reason I had though you had a Sword instead of an axe and was a little confused lol.

You may also consider taking viper nest instead of flame trap so you have more reliable poison, that being said flame trap certainly isn’t a -bad- option since its a field and such a low CD

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Posted by: hyjaxxx.1584

hyjaxxx.1584

Ive seen quite a few people run like this for pve. Seems to be the go to for rangers who get the idea to do both condi and DD.

As a side note, The build name made me giggle. it reminded me of when your a kid and you make a lil club with your friends and youre like…“Yeah!, we will be the Super Ultra mega killers!” haha

Whoajaxx the Ranger
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Posted by: Wiseman.4870

Wiseman.4870

Yeah Rampagers on a ranger allows it to be 100% range with little to no downside, always fun, for what ever reason I had though you had a Sword instead of an axe and was a little confused lol.

You may also consider taking viper nest instead of flame trap so you have more reliable poison, that being said flame trap certainly isn’t a -bad- option since its a field and such a low CD

Sword would be good, but it wuold put you on bad situations sometimes. I rather axe cos its ranged, and since we want range Axe suits well, also Axe atack 3 enemies per hit so… Awesome when ur facing many of them :P

Fire, Poison and Chill Traps. Why? Fire for Dps, Poison for Dps also and Life Take over Boost, Chillto make them Slow and Reduce healing. Its more like a Combo

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Posted by: Wiseman.4870

Wiseman.4870

Ive seen quite a few people run like this for pve. Seems to be the go to for rangers who get the idea to do both condi and DD.

As a side note, The build name made me giggle. it reminded me of when your a kid and you make a lil club with your friends and youre like…“Yeah!, we will be the Super Ultra mega killers!” haha

I named it that way cos they rlly die fast
But The Name it is a lil bit funny I couldnt come with anything else :P

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Posted by: Puandro.3245

Puandro.3245

If you want to run a condi build thats fine but i see no reason to run Rampager when you could run zerk and do more damage while still being as glassy, now if you said Rampagers or carrion vs Zerk because you don’t want glass thats different.

Berserker as you said is more suitable for melee or Short Bow. Im not looking for Dph im looking for Dps. This Build is based on “Dont get to close to kill fast”. The Condition on Ramager Boost The Damage ull Deal over Time and that will Ensure the Fact that you dont have to melee and risk to get hitted. You can Call it Glassy but i say “its not that much” cos you can still take some hits with this and escape. I’ve soloed Champs, and Vets on World and been doin great on Fracts. With this build u can Run around while ur enemies lose their Hp Over Time (rlly fast). basically u avoid risks.

You could just run SB and do more damage still than conditions.

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Posted by: Wiseman.4870

Wiseman.4870

If you want to run a condi build thats fine but i see no reason to run Rampager when you could run zerk and do more damage while still being as glassy, now if you said Rampagers or carrion vs Zerk because you don’t want glass thats different.

Berserker as you said is more suitable for melee or Short Bow. Im not looking for Dph im looking for Dps. This Build is based on “Dont get to close to kill fast”. The Condition on Ramager Boost The Damage ull Deal over Time and that will Ensure the Fact that you dont have to melee and risk to get hitted. You can Call it Glassy but i say “its not that much” cos you can still take some hits with this and escape. I’ve soloed Champs, and Vets on World and been doin great on Fracts. With this build u can Run around while ur enemies lose their Hp Over Time (rlly fast). basically u avoid risks.

You could just run SB and do more damage still than conditions.

Yea but then you would rely only on DPH and you dont want that cos with this build the objective is kill as many as possible asap. And also it Ads AoE to ur Ranger. Something that RAnger still lack on imo.

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Posted by: Laiboch.4380

Laiboch.4380

This build isn’t new.

Yea It is, As i said it was isired on other Builds but there are some diferences.

No it really is not. I use to run almost this exact build with 1 trait difference. I didn’t use spotter.

I know everyone wants to think they came up with something new and exciting, but This build is neither new or exciting. I have actually seen this build posted several times since I have been playing.

20/30/20… Is not new. The traits you took in this build are not new. The weapon set you use is not new. Neither is using Rampage crit/condi gear.

The name is new though…

I am all for coming up with idea’s but please don’t take a Big Mac put it in a new box, and call it a Big Bob expecting that people will think you really came up with something new.

I (and many many others on these forums) have run about every combo you can think of just to see what happens. I have run spirit, crit/condi, power/crit, power/tough, tough/condi, bunker, and even rolled BM for about 5 min before I had to run to the bathroom and vomit… I just felt ill and dirty for rolling that build for even those 5 min. Mostly because it requires next to 0 skill to play.

Again Its really good to see people posting builds, but there is nothing, and I mean nothing original about this build.

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Posted by: Wiseman.4870

Wiseman.4870

This build isn’t new.

Yea It is, As i said it was isired on other Builds but there are some diferences.

No it really is not. I use to run almost this exact build with 1 trait difference. I didn’t use spotter.

I know everyone wants to think they came up with something new and exciting, but This build is neither new or exciting. I have actually seen this build posted several times since I have been playing.

20/30/20… Is not new. The traits you took in this build are not new. The weapon set you use is not new. Neither is using Rampage crit/condi gear.

The name is new though…

I am all for coming up with idea’s but please don’t take a Big Mac put it in a new box, and call it a Big Bob expecting that people will think you really came up with something new.

I (and many many others on these forums) have run about every combo you can think of just to see what happens. I have run spirit, crit/condi, power/crit, power/tough, tough/condi, bunker, and even rolled BM for about 5 min before I had to run to the bathroom and vomit… I just felt ill and dirty for rolling that build for even those 5 min. Mostly because it requires next to 0 skill to play.

Again Its really good to see people posting builds, but there is nothing, and I mean nothing original about this build.

Well as i said i picked many builds i used to run and combined them, The fact that the build is 20/30/20/0/0 doessnt mean that is equal to the others. Gear, Skills, Pets, gameplay and many other things… All that afect a Build. i said its new cos there are some facts and things that i never saw on forum or anywhere else. Maybe Call it New was a lil bit Rampage or risky but it has nothing to do with other ones. So dont get too much afected cos it was called new build, cos technically it is.

EN: I didnt post it to get the meriths, i just shared something new i came up with :P

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Posted by: Pendleton.6385

Pendleton.6385

Thanks for posting this build, Wiseman. It may not be 100% new but what build is …..

Keep it up : )

Tarnished Coast
~ Ranger

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Posted by: Puandro.3245

Puandro.3245

This build isn’t new.

Yea It is, As i said it was isired on other Builds but there are some diferences.

No it really is not. I use to run almost this exact build with 1 trait difference. I didn’t use spotter.

I know everyone wants to think they came up with something new and exciting, but This build is neither new or exciting. I have actually seen this build posted several times since I have been playing.

20/30/20… Is not new. The traits you took in this build are not new. The weapon set you use is not new. Neither is using Rampage crit/condi gear.

The name is new though…

I am all for coming up with idea’s but please don’t take a Big Mac put it in a new box, and call it a Big Bob expecting that people will think you really came up with something new.

I (and many many others on these forums) have run about every combo you can think of just to see what happens. I have run spirit, crit/condi, power/crit, power/tough, tough/condi, bunker, and even rolled BM for about 5 min before I had to run to the bathroom and vomit… I just felt ill and dirty for rolling that build for even those 5 min. Mostly because it requires next to 0 skill to play.

Again Its really good to see people posting builds, but there is nothing, and I mean nothing original about this build.

We got a kitten over here guys.

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Posted by: nagymbear.5280

nagymbear.5280

This build isn’t new.

Yea It is, As i said it was isired on other Builds but there are some diferences.

No it really is not. I use to run almost this exact build with 1 trait difference. I didn’t use spotter.

I know everyone wants to think they came up with something new and exciting, but This build is neither new or exciting. I have actually seen this build posted several times since I have been playing.

20/30/20… Is not new. The traits you took in this build are not new. The weapon set you use is not new. Neither is using Rampage crit/condi gear.

The name is new though…

I am all for coming up with idea’s but please don’t take a Big Mac put it in a new box, and call it a Big Bob expecting that people will think you really came up with something new.

I (and many many others on these forums) have run about every combo you can think of just to see what happens. I have run spirit, crit/condi, power/crit, power/tough, tough/condi, bunker, and even rolled BM for about 5 min before I had to run to the bathroom and vomit… I just felt ill and dirty for rolling that build for even those 5 min. Mostly because it requires next to 0 skill to play.

Again Its really good to see people posting builds, but there is nothing, and I mean nothing original about this build.

Hipster…

Khert Devileyes – Ranger / Mano Negra – Thief / Nagymbear – Warrior /
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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Ramp shortbow, please.

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Posted by: wipol.1528

wipol.1528

What about replacing the trinkets with zerker version? You lose a little bit of crit chance (68% instead of 76%) but you gain a lot in critical damage (74% instead of 30%). You lose also some condition damage, but i think it’s a better trade off

Sorry for my bad english ;)

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Posted by: Molch.2078

Molch.2078

Replace gear with berserker.
Use melee weapon.

Profit.

+1

Conditiondamage is not very good in PvE. Use a zerker build and a sword – your mind will be blown.

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Posted by: Durzlla.6295

Durzlla.6295

Replace gear with berserker.
Use melee weapon.

Profit.

+1

Conditiondamage is not very good in PvE. Use a zerker build and a sword – your mind will be blown.

Since when does “not very good” and “doesn’t make big numbers” mean the same thing?

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Posted by: Molch.2078

Molch.2078

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

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Posted by: DargorV.8571

DargorV.8571

Replace gear with berserker.
Use melee weapon.

Profit.

And then

Delete Ranger
Roll Warrior
Do same thing but better

Profit

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Posted by: Durzlla.6295

Durzlla.6295

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

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Posted by: Molch.2078

Molch.2078

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

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Posted by: Durzlla.6295

Durzlla.6295

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

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Posted by: Wiseman.4870

Wiseman.4870

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

Ur 100% Right. This Build is not made for burst but for damage over time. Its not ur hits that will damage its the conditions. The hits will only complete the combination. I would say that this build is more AoE than ST.

And also im sorry i mistaked the Vipers Nest With The Spike Trap, u were right when said to use Vipers Nest. Thanks for the alert i just noticed it.

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Posted by: Wiseman.4870

Wiseman.4870

Thanks for posting this build, Wiseman. It may not be 100% new but what build is …..

Keep it up : )

Ty Mate I Apriciate it.

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

Ramp shortbow does not come anywhere near zerk sword either in sustained or burst DPS. Sword isn’t even a burst weapon to begin with.

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Posted by: Durzlla.6295

Durzlla.6295

This build wants to do dps. A berserker/sword build would do more dps. Therefore Zerkersword > Shortbow.

What has this to do with big numbers?

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

Ramp shortbow does not come anywhere near zerk sword either in sustained or burst DPS. Sword isn’t even a burst weapon to begin with.

Uh no kitten? We weren’t arguing the weapon, we were arguing the gear, sword, being a MELEE weapon will ALWAYS be better than Shorbow a RANGED weapon, end of story no questions asked.

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Posted by: Solandri.9640

Solandri.9640

Actually, Rampager would do more DPS, the zerker build just gets bigger numbers and bigger burst.

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

I’m gradually changing my tune on this. Yes in theory a rampager build/weapon can do more DPS than a zerker build. But it takes a while for the condition damage to ramp up, due to it being spread out across different skills and condition types. Yeah your shortbow can build up a 7-8 bleed stack. But it’ll take you 4 sec to get there.

So the ideal theoretical case for a rampager build is if you’re soloing a mob which takes more than about 15-20 sec to kill (the DPS ramp-up time is less than 25% of total kill time). If you’re doing a dungeon with 4 other people and stuff is dying in 3-5 sec, your condition DPS never has a chance to build up, and your DPS is mostly coming from your direct damage. (Trapper ranger is the exception, since the traps are AOE conditions, while very few weapon skills give AOE condition DPS.)

So for long fights (e.g. soloing), rampager should have higher DPS. For short fights (groups, dungeons) berserker will probably have higher DPS in real gameplay.

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Posted by: Puandro.3245

Puandro.3245

Rampagers in melee or range does not do more dps than zerk in melee or range even if you keep perma burn/poison and some bleed stacks on the target.

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Posted by: Molch.2078

Molch.2078

Uh no kitten? We weren’t arguing the weapon, we were arguing the gear, sword, being a MELEE weapon will ALWAYS be better than Shorbow a RANGED weapon, end of story no questions asked.

Ehem:

Just to get this straight: A sb-rampager ranger has more dps than a zerker-sword ranger?

If we are going for sustained Damage per second? Yes, they do, if you’re going for “Who can blow up the fastest!” which is what the current “meta” is, aka Burst as fast as possible, then you’d want zerker.

I was talking about weapons, too.

And in this game, bleeds are just delayed damage and as sustained as any other autohit.

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Posted by: Wiseman.4870

Wiseman.4870

I belive Durzlla never wanted to compare them or say one is better than other. It all depends on the situation and what you want from u char.

I also agree that berserker is more suitable for Direct Damage and Burst. But this build doesnt reflect that.

This Build was made for players like me that dont like melee that much, and still wanna kill fast, and also dont wanna die when Mobs atack in group. The point is Rampager with Ranged Weapons is a very good combination. The objective is not DPH (damage per hit) put DPS or DOT (Damage per second or damage over time). Throw traps, if 1 mob only use Short Bow, If Group Use Axe. Let the Conditions do the Job. This Build is about a combo of Conditions + Average Hits.

Simple as that

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I belive Durzlla never wanted to compare them or say one is better than other. It all depends on the situation and what you want from u char.

I also agree that berserker is more suitable for Direct Damage and Burst. But this build doesnt reflect that.

This Build was made for players like me that dont like melee that much, and still wanna kill fast, and also dont wanna die when Mobs atack in group. The point is Rampager with Ranged Weapons is a very good combination. The objective is not DPH (damage per hit) put DPS or DOT (Damage per second or damage over time). Throw traps, if 1 mob only use Short Bow, If Group Use Axe. Let the Conditions do the Job. This Build is about a combo of Conditions + Average Hits.

Simple as that

And I am telling you that shortbow is less damage OVER TIME. It doesn’t matter how long the ramp-up or cooldown time is. A ramp shortbow, or any other weapon + stat combo on the ranger, will not beat sword. You can attack with shortbow for any given period of time, stack all your bleeds and poison and whatnot, and let it tick until all the stacks are gone and it will still deal less total damage than a sword auto-attacking in that same time frame.

Keep in mind that an engineer can stack 25 bleed, perma-poison, and perma-burn with a rabid or rampager set and it STILL won’t beat a pure zerker engineer. There is no way the 5-6 stacks of bleed average that a shortbow ranger gets will ever outdamage a sword’s raw sustained damage.

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Posted by: Molch.2078

Molch.2078

Shortbow has the same damage per hit mechanic as sword. Sword deals X damage/hit, SB deals Y damage per hit where Y is his base damage + bleeddamage x bleedduration.

THERE ARE NO REAL DOTS IN THIS GAME.

http://wiki.guildwars.com/wiki/Burning <- this is a dot
http://wiki.guildwars.com/wiki/Glimmering_Mark <- thats a dot, too.

Once applied, you can now kite your enemy without attacking and you won’t lose any damage. Those dots don’t stack with themselfes and are therefore powerfull.

Bleeds in Gw2 do stack. To balance that out, one or two bleeds are incredible week – you have to apply them continuously. The moment you stop attacking to dodge/run away/die on a condition based class, you lose damage the same way a direct damage based class does. There is NO difference. Bleeds are not more sustained damage then direct hits.

And if hybrid engineer << berserker engineer, then I am truly sad, engi is the only class I don’t play and the last class, where I had my hopes high to find something, where zerker is not the way to go

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Shortbow has the same damage per hit mechanic as sword. Sword deals X damage/hit, SB deals Y damage per hit where Y is his base damage + bleeddamage x bleedduration.

THERE ARE NO REAL DOTS IN THIS GAME.

http://wiki.guildwars.com/wiki/Burning <- this is a dot
http://wiki.guildwars.com/wiki/Glimmering_Mark <- thats a dot, too.

Once applied, you can now kite your enemy without attacking and you won’t lose any damage. Those dots don’t stack with themselfes and are therefore powerfull.

Bleeds in Gw2 do stack. To balance that out, one or two bleeds are incredible week – you have to apply them continuously. The moment you stop attacking to dodge/run away/die on a condition based class, you lose damage the same way a direct damage based class does. There is NO difference. Bleeds are not more sustained damage then direct hits.

And if hybrid engineer << berserker engineer, then I am truly sad, engi is the only class I don’t play and the last class, where I had my hopes high to find something, where zerker is not the way to go

Except X is more than Y in all cases. Doesn’t matter if you add in bleed or poison or whatever, berserker sword damage X is simply higher than shortbow damage Y in pretty much all cases.

Also, you CAN run hybrid or condition DPS engineer if you want; it’s probably the only class where it’s actually viable, DPS-wise. That said, if you are JUST looking for DPS, zerker is still the way to go, just because direct damage gets so heavily favored in this game. Of course, going rabid or something gives you the advantage of toughness and the like, so there are still reasons to go condition spec.

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Posted by: thefantasticg.3984

thefantasticg.3984

No point in running a Condi build when there’s a necro or engi in the party. I can’t apply those conditions better than the engi. Of there’s a necro or engi I switch traits and gear to DPS as the priority. Until they remove Condi caps might as well go DPS since other classes do Condi better… Man, that sounds familiar.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: Durzlla.6295

Durzlla.6295

Shortbow has the same damage per hit mechanic as sword. Sword deals X damage/hit, SB deals Y damage per hit where Y is his base damage + bleeddamage x bleedduration.

THERE ARE NO REAL DOTS IN THIS GAME.

http://wiki.guildwars.com/wiki/Burning <- this is a dot
http://wiki.guildwars.com/wiki/Glimmering_Mark <- thats a dot, too.

Once applied, you can now kite your enemy without attacking and you won’t lose any damage. Those dots don’t stack with themselfes and are therefore powerfull.

Bleeds in Gw2 do stack. To balance that out, one or two bleeds are incredible week – you have to apply them continuously. The moment you stop attacking to dodge/run away/die on a condition based class, you lose damage the same way a direct damage based class does. There is NO difference. Bleeds are not more sustained damage then direct hits.

And if hybrid engineer << berserker engineer, then I am truly sad, engi is the only class I don’t play and the last class, where I had my hopes high to find something, where zerker is not the way to go

Engi is the exception, now they have that Special Ammunition trait Rampagers or Carrion gear (other ones don’t give enough power to make the hybrid work) paired with some condi duration is dangerous. they get 2% more damage per condi on them and they can stack all 4 offensive conditions on their pistol, as well as blind, cripple, and immob, and then you can make immob apply vuln, etc etc, lets just say, things will get kittened up.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

Shortbow has the same damage per hit mechanic as sword. Sword deals X damage/hit, SB deals Y damage per hit where Y is his base damage + bleeddamage x bleedduration.

THERE ARE NO REAL DOTS IN THIS GAME.

http://wiki.guildwars.com/wiki/Burning <- this is a dot
http://wiki.guildwars.com/wiki/Glimmering_Mark <- thats a dot, too.

Once applied, you can now kite your enemy without attacking and you won’t lose any damage. Those dots don’t stack with themselfes and are therefore powerfull.

Bleeds in Gw2 do stack. To balance that out, one or two bleeds are incredible week – you have to apply them continuously. The moment you stop attacking to dodge/run away/die on a condition based class, you lose damage the same way a direct damage based class does. There is NO difference. Bleeds are not more sustained damage then direct hits.

And if hybrid engineer << berserker engineer, then I am truly sad, engi is the only class I don’t play and the last class, where I had my hopes high to find something, where zerker is not the way to go

Except X is more than Y in all cases. Doesn’t matter if you add in bleed or poison or whatever, berserker sword damage X is simply higher than shortbow damage Y in pretty much all cases.

Also, you CAN run hybrid or condition DPS engineer if you want; it’s probably the only class where it’s actually viable, DPS-wise. That said, if you are JUST looking for DPS, zerker is still the way to go, just because direct damage gets so heavily favored in this game. Of course, going rabid or something gives you the advantage of toughness and the like, so there are still reasons to go condition spec.

Actually X is weaker than Y if you can have poison, burning, and a large amount of bleed all going at the same time because with this build that’d be ~3k damage per second ontop of your autos, not to mention that 3k is 100% not giving a kitten of if you go invuln, throw up protection, block, evade, etc.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna