*New Runes and Sigils ?

*New Runes and Sigils ?

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Posted by: LughLongArm.5460

LughLongArm.5460

*The Rune of Resistance grants bonus toughness, a reduction in condition duration, and
aegis upon using a signet
*The Sigil of Momentum grants a stacking toughness buff every time you kill an enemy

https://forum-en.gw2archive.eu/forum/wuv/wuv/New-Runes-and-Sigils-from-high-level-fractals/first#post3234116

is this official? sigent power rangers will benefit ALOT from this rune set.

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Posted by: Norjena.5172

Norjena.5172

No why?

Powerrangers weakness ist: – No active condition remove, 30 or more points in “defensive” traits are must have.
- only 1 weapons with “dmg”, GS is way to low.

Toughness will help nothing. Neither more dps, neither against conditions. To avoid direct dmg we have alot of evadeskills.

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Posted by: LughLongArm.5460

LughLongArm.5460

1.runes+food= 60%condi reduction duration, + healing spring (remove on demand) you have a very decent condi removal control, in many situation is even better then EB.
stop taking WS as defensive trait line in power builds, the 300 to condi damage is a waste of stats, after the vigor nerf there are even less reason to go for this trait line. the NM trait line offers new interesting options as the "defensive trait line for power builds.
the toughness is a huge help , with this new setup you can run full zerker with 30-20-0-20-0 build or 30-10-0-30-0 and still have 2600 armor from the new rune set new sigilsigent of stone. the aegis is a nice bonus, very good vs thieves. the NM trait line will give nice vitality buff, with defense against gurds you will have 20k+ hp. not bad for a full zerk build.

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Posted by: LughLongArm.5460

LughLongArm.5460

HO, and regarding the damage: with both SOTW and SOTH active maul will crit for around 8k+ with full zerker armor and the might buff from sigents.
longbow rapidfire will produce even 10k. every active sigent =6 might to pet with fortifying bound. with SOTW and SOTH active and 12 might pet will brust like a boss.
Dont forget the new “Enlargment” i just hope it will get active after 50% hp drop.

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Posted by: Aveneo.2068

Aveneo.2068

In my opinion Thieves will benefit a lot more as Rangers have pretty kittenty cooldowns on their signets as I recall (compared to all the other classes).

But we’ll see…

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Posted by: Benjamin.8237

Benjamin.8237

Elementalist will benefit the best. Written in Stone If I am correct allows them to keep passive effects of signets when they activate them. And they have 4 signets.

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Posted by: Prysin.8542

Prysin.8542

Elementalist will benefit the best. Written in Stone If I am correct allows them to keep passive effects of signets when they activate them. And they have 4 signets.

everyone but engineer has minimum 4 signets. Thief, warrior, guardian and ele got 5

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Prysin.8542

Prysin.8542

1.runes+food= 60%condi reduction duration, + healing spring (remove on demand) you have a very decent condi removal control, in many situation is even better then EB.
stop taking WS as defensive trait line in power builds, the 300 to condi damage is a waste of stats, after the vigor nerf there are even less reason to go for this trait line. the NM trait line offers new interesting options as the "defensive trait line for power builds.
the toughness is a huge help , with this new setup you can run full zerker with 30-20-0-20-0 build or 30-10-0-30-0 and still have 2600 armor from the new rune set new sigilsigent of stone. the aegis is a nice bonus, very good vs thieves. the NM trait line will give nice vitality buff, with defense against gurds you will have 20k+ hp. not bad for a full zerk build.

actually, running a mix of Rampager, Valkyrie and Assassins would give you epic damage. As you can run 20/20/0/30/0 and get perma swiftness, regen, spirits and all this while having tonns of vitality and critical damage/chance.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: LughLongArm.5460

LughLongArm.5460

In my opinion Thieves will benefit a lot more as Rangers have pretty kittenty cooldowns on their signets as I recall (compared to all the other classes).

But we’ll see…

You know what? i hope thives will start using 3-4 sigetns, less annoying stealth utilities.
The elementalists can realy use the survivability buff.
warriors will be a pain but atleast no shout builds
gurds have so much blocks already 3-4 more blocks will realy help them?

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Posted by: LughLongArm.5460

LughLongArm.5460

1.runes+food= 60%condi reduction duration, + healing spring (remove on demand) you have a very decent condi removal control, in many situation is even better then EB.
stop taking WS as defensive trait line in power builds, the 300 to condi damage is a waste of stats, after the vigor nerf there are even less reason to go for this trait line. the NM trait line offers new interesting options as the "defensive trait line for power builds.
the toughness is a huge help , with this new setup you can run full zerker with 30-20-0-20-0 build or 30-10-0-30-0 and still have 2600 armor from the new rune set new sigilsigent of stone. the aegis is a nice bonus, very good vs thieves. the NM trait line will give nice vitality buff, with defense against gurds you will have 20k+ hp. not bad for a full zerk build.

actually, running a mix of Rampager, Valkyrie and Assassins would give you epic damage. As you can run 20/20/0/30/0 and get perma swiftness, regen, spirits and all this while having tonns of vitality and critical damage/chance.

Sounds like a cool setup but if you are not going to use sigents, melandru runes will be better.

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Posted by: Sube Dai.8496

Sube Dai.8496

1.runes+food= 60%condi reduction duration, + healing spring (remove on demand) you have a very decent condi removal control, in many situation is even better then EB.
stop taking WS as defensive trait line in power builds, the 300 to condi damage is a waste of stats, after the vigor nerf there are even less reason to go for this trait line. the NM trait line offers new interesting options as the "defensive trait line for power builds.
the toughness is a huge help , with this new setup you can run full zerker with 30-20-0-20-0 build or 30-10-0-30-0 and still have 2600 armor from the new rune set new sigilsigent of stone. the aegis is a nice bonus, very good vs thieves. the NM trait line will give nice vitality buff, with defense against gurds you will have 20k+ hp. not bad for a full zerk build.

actually, running a mix of Rampager, Valkyrie and Assassins would give you epic damage. As you can run 20/20/0/30/0 and get perma swiftness, regen, spirits and all this while having tonns of vitality and critical damage/chance.

And relying on lemongrass/melandru/HS for removal? I dont think that’s enough is it, you’d at least want SoR in there as well. But then you have to sacrifice SotH.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Norjena.5172

Norjena.5172

I think this rune will get an internal CD.
Aegis “chaining” could be too strong.
Interesting would be the the second effect (2nd or 3rd, aegis will be 6th).