New Trait that would make Longbow more viable.
Yeah, with all the range-closer skills that other professions have which negate all advantage rangers get from range, it really feels like there should be something to help with those close range moments. The knockback shot is great, but the cool down is far too long for it to be a very effective counter to range-closers.
I seem to remember a kill in LOTRO where you stabbed a point-blank opponent with an arrow before you loaded it on your bow for extra damage. That worked well.
Yetas – Human Ranger
Ramonn Yetas – Human Rifle Warrior
You want a major trait that only affects one weapon skill? That seems like a waste of a trait.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
Complete waste of a trait. There’s far too many essential traits already on marksmanship. You can’t even run Eagle Eye, Piercing Arrow, and Beast Mastery on it currently.
It should be a weapon unnerf. There’s no reason to have that range penalty at all in the first place. And if they keep the penalty, they need to add a chance cripple on Longshot1. If you look at the rifle’s cripple vs barrage, the refresh is 3 times faster on the rifle. I don’t know why Anet expects people to take long shots that miss half the time and don’t give player the means to take subsequent shots.
(edited by Aridia.3042)
I would not use this treat or the longbow still.