New build time.

New build time.

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Posted by: Bailey.6892

Bailey.6892

Looking for a new build for WvW. I will be either solo or with a small group. Was thinking a trap or condition build although I really do not know much about them. Can some one give me a few good builds? Also what crafted armor set should I go with? Other armor is not an option at this time.

Was looking at carrion or knights with undead runes.

EDIT:

The small group will consist of

Warrior or Engineer they are close to 80 on the engineer although do not have a build or armor in mind yet for WvW

Ranger or Guardian depending on their mood although they are 98% on their ranger.

Ranger

Ranger or Thief although I have not found a build for my theif…and I suck at playing the thief class.

(edited by Bailey.6892)

New build time.

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Carrion works for a trap build. Usual suggestion for a trap build (from what I know) is a full 30 points in Skirmishing, so you can have on traits #VIII and #XI, and the other points are almost always mixed up between Marksmanship and Wilderness Survival. Depending on who suggests it, it can be a variation of points between those two. I personally suggest 10 points in Marksmanship and 30 points in Wilderness Survival, but that’s me.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

New build time.

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Posted by: Bailey.6892

Bailey.6892

Thank you RyuDragnier.
Right now I am 30/0/20/20 and using clerics gear so defiantly time to come up with a new build.

I am going to be running with a small group tonight and would like to have something done, was thinking condition build.

Will be with
1) Engineer
2) Rangers (Me and one other)

New build time.

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Posted by: jcbroe.4329

jcbroe.4329

Carrion works for a trap build. Usual suggestion for a trap build (from what I know) is a full 30 points in Skirmishing, so you can have on traits #VIII and #XI, and the other points are almost always mixed up between Marksmanship and Wilderness Survival. Depending on who suggests it, it can be a variation of points between those two. I personally suggest 10 points in Marksmanship and 30 points in Wilderness Survival, but that’s me.

I have never thought about doing that (idk why) even though the offensive prowess of it makes perfect sense. I have been preferring 10 in Nature Magic (since the quickness change) to pick up Natures Protection for that 5s of protection gain. I feel like is is essentially a cheap trait version of Bark Skin haha.

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