UPDATE:
someone just posted a link to leaked patch notes here:
https://forum-en.gw2archive.eu/forum/professions/ranger/Upcoming-Skill-Trait-Changes/
I’d say I’m pretty close if they are real. If not, I’d like to know who created the text, seems I found a soulmate
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Foreword: These are ONLY predictions. I don’t guarantee for anything. I played ranger since the betas and this are only MY thoughts on what could come in the patch.
Some things are maybe a bit wishful thinking, but I’d say for the most part they’re pretty realistic.
BUT, in the end, we rangers most likely won’t get anything changed. Business as usual xD
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For the weapon skills:
- All Shortbow Skills: slightly reduced range
- Long Range Shot, Rapid Fire, Point Blank Shot: Faster projectile speed
- Barrage: Slightly more cripple durations
- Ricochet: Slightly increased damage if it hits only one target
- Faster Splitblade
- Path of Scars can now pull enemies
- Sword autoattack doesn’t root you anymore
- Stalker’s Strike: Slightly increased evasion time
- Call of the Wild: reduced cooldown by 5 seconds (30 instead of 35 now)
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Utilities:
- Lightning reflexes: bit shorter underwater
- Spirit skills get more range (maybe doubled?)
- “Search and Rescue”: Slightly increased range, pets runs faster to target
- Spirit of Nature: reduced cast and activation time (at least in PvE?)
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Pets
- Damage slightly reduced on almost all pets
- Feline Maul: big nerf
- Birds Slash gets a bit more
- Jellyfishes & Shark: Damage increased by 25%
- Spider: Slightly increased damage, a bit less condition duration
- Jaguar Stalking: slightly reduced crit chance
- Bears: slightly more health and toughness, damage not reduced
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Traits
Marksmanship
- Keen Edge: Now activates if targets health gets below 75% / 50%
- Beastmasters Might: more stacks, longer duration. 5 Stacks for 10 seconds maybe
- Spotter: now 200 precision instead of 70
Skrimishing
- Companion’s Might: now 3 seconds of might instead of one
- Agility Training: Swapped for something else. Pets get more walking speed without traits
- Carnivorous Appetite: Slightly increased heal
Nature Magic
- Spiritual Knowledge: now in adept tier
- a new Grandmaster Trait to make this line actually worth something, lol
- Healer’s Celerity: Lets you revive faster now
- Enlargement: Now you and your pet get enlarged
Beastmastery
- Instinctual Bond swapped with Zephyr’s Speed
- Natural Healing: Slightly increased healing
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Now, what do you think about my predictions?
I don’t attract, I don’t repel. That’s kinda odd