Null Field vs RoA? Major Balance Problem

Null Field vs RoA? Major Balance Problem

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Posted by: Sol.4310

Sol.4310

Null Field counters our RoA Elite way to easy. There is no counter play for us at all, they will strip our elite.

Mesmers are about to hit TPvP after the 10th, most Mesmers I know all seem to take Null Field and will keep taking Null Field, what I’m worried about is with nerf coming to Spirit’s making BM/Traps on par with Spirits again, will taking RoA be completely useless with Mesmers back in the meta.

That is beyond a hard counter.

Saizo Sol – Ranger
Twitch – Aussie Streamer

Null Field vs RoA? Major Balance Problem

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Posted by: lordhelmos.7623

lordhelmos.7623

Null field removes RAO? Sounds like a bug, RAO is not a boon.

Null Field vs RoA? Major Balance Problem

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Posted by: Sol.4310

Sol.4310

Null field removes RAO? Sounds like a bug, RAO is not a boon.

I don’t think you understand how Null Field works, it removes boons, RoA is only good for its Stability, the might stacking is a bonus but worthless long term.

So after the 10th patch hit’s Mesmers will cast null field on us, removing all our boon’s you can’t get out of there null field in time you can’t do anything to counter it.

Something allot are not aware of after 10th Dec, there won’t be single build left on a ranger that will stand up to a good Mesmer. There builds atm in TPvP are only kept in check due to Spirit’s, but after the nerf to burning/storm mesmer should be able to go on par with the Spirit build. But that isn’t the problem it completely stuffs our Trap build and BM build, Power builds won’t stand a chance vs Mesmers.

Null Field is really strong for how short the cool down is, currently a good Mesmer can beat a trap ranger or bm ranger but after the patch mesmers are getting some buffs, if you don’t believe me go test for yourself.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: lordhelmos.7623

lordhelmos.7623

When mesmer gets buffed to have good condition removal next patch, no one will stand up to a good mesmer. Condition weakness is the only thing keeping that class in check.

I’m calling it now, Dec 10th FOTM will be prismatic understanding mesmers loaded with stealths and phantasms.

The buff to moving celerity to 15pts. is going to make phantasms very easy to build for and spam.

They nerfed WS 5 because they seem to want more windows of opportunity for enemies to attack a ranger but look at the mesmer.

Between mirror (projectile reflect), blurred frenzy (longest dodge in the game), distortion (instant invul, can be used while stunned/cc), blink (instant teleport), decoy, veil, and phase retreat; you will NEVER EVER hit a good mesmer.

You can already look at the patch notes and see where the meta is shaping. With vigor nerfed mesmer will be the ONLY class with such an obscene amount of mitigation while still running full glass.

They will devastate every other class in every game mode.

(edited by lordhelmos.7623)

Null Field vs RoA? Major Balance Problem

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Posted by: Eurantien.4632

Eurantien.4632

How about bountiful theft prioritizing stability?

Null Field vs RoA? Major Balance Problem

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Posted by: Rym.1469

Rym.1469

Well… The way is to…force the null field? Take some ranged weapon? Seriously, it’s a ground skill and when I see your point about removing Stability if you’re unaware, well… S/D Thieves still steal our Stability in first attack, Necromancers are total bane for our RaO (Corrupt Boon, gg)…I wouldn’t really call Null Field their ajor strenght vs. Us now. But indeed, they may be top class for tpvp again after patch and probably even better in 1vX.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: Cufufalating.8479

Cufufalating.8479

This is not really anything new.. I know from dualing with mesmers in my guild that using RoA (or warriors using their signet elite) is just bad because the first thing they do in a dual is boonsteal and your elite becomes their elite.

Necros / Theives / Mesmers all have strong counter play to boons and I think its good and it actually effects rangers less than other classes like eles and guardians who depends on huge boon spam, which we dont.

Cufufalating – Ranger / Part-Time Mesmer
Gunnar’s Hold

Null Field vs RoA? Major Balance Problem

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Posted by: Durzlla.6295

Durzlla.6295

Null Field counters our RoA Elite way to easy. There is no counter play for us at all, they will strip our elite.

Mesmers are about to hit TPvP after the 10th, most Mesmers I know all seem to take Null Field and will keep taking Null Field, what I’m worried about is with nerf coming to Spirit’s making BM/Traps on par with Spirits again, will taking RoA be completely useless with Mesmers back in the meta.

That is beyond a hard counter.

You are trying to use boons against THE boon manipulator… The Mesmer can kitten with boons as easily as a necro kittens with condis.

Just be happy he’s not running arcane Thievery or phantasmal disenchanter, both of them are far worse than that silly little null field, god I love fighting rangers with RaO as my Mesmer…. Thanks for the swiftness fury and stability =D

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Durzlla.6295

Durzlla.6295

This is not really anything new.. I know from dualing with mesmers in my guild that using RoA (or warriors using their signet elite) is just bad because the first thing they do in a dual is boonsteal and your elite becomes their elite.

Necros / Theives / Mesmers all have strong counter play to boons and I think its good and it actually effects rangers less than other classes like eles and guardians who depends on huge boon spam, which we dont.

This, count your blessings you’re a ranger, they don’t have kitten for boons (both to grant or strip them) if you’re an ele, guardian, Mesmer, or engi though? Oh that’s when you’ll REALLY hate mesmers and boon stripping thieves/necros.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Substance E.4852

Substance E.4852

Rangers are quite welcome to have their half-minute boons back so long as in return bow skills stop tracking us through stealth!

Maybe play a class that doesn’t need to hide behind clones and stealth? Sorry we have ONE skill that actually works during your frequent jumps into god mode. I’d play you the song of my people on the worlds smallest violin but it’s being restringed.

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Posted by: Durzlla.6295

Durzlla.6295

Rangers are quite welcome to have their half-minute boons back so long as in return bow skills stop tracking us through stealth!

Maybe play a class that doesn’t need to hide behind clones and stealth? Sorry we have ONE skill that actually works during your frequent jumps into god mode. I’d play you the song of my people on the worlds smallest violin but it’s being restringed.

God mode? All you need to do as a ranger his hit F1 on the real Mesmer, boom you will FOREVER know which is the real one, they stealth? So what don’t command your pet, the second they reveal themselves your pet is back on them trying to rip their jugular out.

Rangers are one of the best profs to fight a Mesmer on because they 1) don’t rely on boons 2) have a lot of evades and mobility and 3) have a pet that always shows you the real one.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Zord.6130

Zord.6130

Rangers are quite welcome to have their half-minute boons back so long as in return bow skills stop tracking us through stealth!

Maybe play a class that doesn’t need to hide behind clones and stealth? Sorry we have ONE skill that actually works during your frequent jumps into god mode. I’d play you the song of my people on the worlds smallest violin but it’s being restringed.

God mode? All you need to do as a ranger his hit F1 on the real Mesmer, boom you will FOREVER know which is the real one, they stealth? So what don’t command your pet, the second they reveal themselves your pet is back on them trying to rip their jugular out.

Rangers are one of the best profs to fight a Mesmer on because they 1) don’t rely on boons 2) have a lot of evades and mobility and 3) have a pet that always shows you the real one.

This. Although it might sound odd, Rangers DO have some advantages over Mesmers which most classes lack.
At the moment, the best counters to Mesmers are S/D thieves (because the pressure they put on us is too much to handle, we rely on teleports and stuff, but when you press #2 as a thief you are automatically teleported near us unless we stealth) and, guess what, Rangers: their high evasion, their pet and their conditions (especially with easy access to long poision) are really hard to counter for us

Powerpuff Girls [PPG]
Trixxi Is Cute – Purple Fhaz: your daily roamer

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Posted by: Zord.6130

Zord.6130

When mesmer gets buffed to have good condition removal next patch, no one will stand up to a good mesmer. Condition weakness is the only thing keeping that class in check.

I’m calling it now, Dec 10th FOTM will be prismatic understanding mesmers loaded with stealths and phantasms.

The buff to moving celerity to 15pts. is going to make phantasms very easy to build for and spam.

They nerfed WS 5 because they seem to want more windows of opportunity for enemies to attack a ranger but look at the mesmer.

Between mirror (projectile reflect), blurred frenzy (longest dodge in the game), distortion (instant invul, can be used while stunned/cc), blink (instant teleport), decoy, veil, and phase retreat; you will NEVER EVER hit a good mesmer.

You can already look at the patch notes and see where the meta is shaping. With vigor nerfed mesmer will be the ONLY class with such an obscene amount of mitigation while still running full glass.

They will devastate every other class in every game mode.

Explain the 20/20/30/10/15 build to me, please. Don’t spread misinformation, please. The Forum is already full of this.
A mesmer going hybrid is a bad mesmer. Even with the upcoming changes, the most common builds will not change all that much.
Phantasm Mesmer (20-20-0-30-0), GS+Sw/Sw or GS+Sw/P will still be the same.
Shatter Mesmer (20-20-0-0-30) GS+Sw/T, or (0-20-20-0-30) Staff+Sw/X will still be the same.
Prismatic Understanding Mesmer (20-20-30-0-0) Staff+Sw/T or Staff+Sc/T will still be the same.

Illusionist Celerity at 15 is still garbage. There are some MUST have traits that any mesmer cannot overlook for building either PU, Shatter or Phantasm.

If you go Shatter, you need 20 in Dueling, 30 in Illusions and 10 in Domination. The last 10 points will be usually spent in Domination for reduced recharge on GS (more damage) or Torch skills (more survivability).

If you go Phantasm, you need 10 in Domination, 10 in Dueling and 25 in Inspiration. The last 25 points are usually spent in Domination and Dueling; even if you decide to spend them in Illusions for Illusionist Celerity at 15, you are going to choose the USELESS Major Trait in Illusions, giving up a nice stat boost for either 10 points in Domination or 10 in Dueling.

If you go PU, you need 20 points in Dueling and 30 in Chaos. Choosing Illusionist Celerity over 20 points in Domination for the Torch trait is just plain stupid.

All in all, the only builds which will be buffed from Dec 10th patch are Phantasm (because Mender’s Purity will now remove 2 conditions instead than 1) and PU (because you will have a SLIGHLY improved condition damage.

Everything else will stay as it is.

I honesly cannot think of a PU phantasm build, since its phantasms will be dealing 0 damage.

Powerpuff Girls [PPG]
Trixxi Is Cute – Purple Fhaz: your daily roamer

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Posted by: Substance E.4852

Substance E.4852

Rangers are quite welcome to have their half-minute boons back so long as in return bow skills stop tracking us through stealth!

Maybe play a class that doesn’t need to hide behind clones and stealth? Sorry we have ONE skill that actually works during your frequent jumps into god mode. I’d play you the song of my people on the worlds smallest violin but it’s being restringed.

God mode? All you need to do as a ranger his hit F1 on the real Mesmer, boom you will FOREVER know which is the real one, they stealth? So what don’t command your pet, the second they reveal themselves your pet is back on them trying to rip their jugular out.

Rangers are one of the best profs to fight a Mesmer on because they 1) don’t rely on boons 2) have a lot of evades and mobility and 3) have a pet that always shows you the real one.

The red target is removed when the target stealths, so, ya, not the Mesmer “Achilles Heel” you think it is. And while pets don’t lose aggro from stealth, they do have a tendency to flail around like a moron when said target moves around at all making them a less than reliable indicator of which of the 3-4 mesmers right next to each other is the real one.

I don’t generally have a terrible problem fighting them, it’s just silly to see one complain about 1 skill on our bar being annoying when they stealth.

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Posted by: Xaylin.1860

Xaylin.1860

Null Field counters our RoA Elite way to easy. There is no counter play for us at all, they will strip our elite.

Mesmers are about to hit TPvP after the 10th, most Mesmers I know all seem to take Null Field and will keep taking Null Field, what I’m worried about is with nerf coming to Spirit’s making BM/Traps on par with Spirits again, will taking RoA be completely useless with Mesmers back in the meta.

That is beyond a hard counter.

Did I miss any change to Nullfield?

Or are you just complaining about one random skill which can strip boons because you are afraid that Mesmers might come back to tPvP? Someone already pointed out that the changes announced so far do not benefit the most prominent Mesmer builds at all.

The other thing is that you really do not necessarily need Stability to fight Mesmers.

(edited by Xaylin.1860)

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Posted by: RyuDragnier.9476

RyuDragnier.9476

I lol’d. OP is complaining about Null Field, when it’s been doing this since Day One. Adapt OP, adapt and find a way to fire back.

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald