Offensive Druid Build/Impressions

Offensive Druid Build/Impressions

in Ranger

Posted by: mistsim.2748

mistsim.2748

hi guys, here is a lingering light offensive/support druid for pvp:

http://gw2skills.net/editor/?vNAQNBMhZakSFaZxSWwhF4axSmgBPTzpB1naQkbi1ksCAHgSOWaA-TpBFABCcEAK4EAIeZAHeAAts/AAHCAA

I had a few people in game asking me about what I’m running. I know everything is whacky and broken right now, but this build is what’s working for me right now.

the gameplay is completely idiotic to be honest, I like it, it works, and a 10-year old could play it well. youre basically stacking 25 might and giving it to your smokescale with WHaO. then youre whacking people for 12k+ or forcing them to use up a bunch of CD’s. leave pets on passive.

the smokescale is there as your burst damage. he’s very easy to control, and his UA skill has a fairly short CD. the wyvern’s charge is amazing. low cast time, very accurate. in fact, all the new pets are perfect for what they do, imo.

other times youre running around with swiftness, quickness, and 15-25 stacks of might just melting people with staff #1. I only switch into s/wh to stack some might and blast finish stuff.

warhorn (and regen from shouts) is also for proccing lingering light on people. u can also do it with all the staff skills. it’s a 3s ICD, u give everyone (including yourself) blinds and 600 heals without any HP. LL is procced per INSTANCE of heals, so it doesn’t matter how much you heal for. this is truly the ideal GM for an offensive support druid.

cast staff 5 water field, blast finish with Astral Grace and WH5.

pop into avatar when people are downed for LI and NC, then out to proc your celestial shadow.

with the combat camera, you can target friendlies simply by right clicking on them.

Avatar has energy problems. as I mentioned elsewhere, they either need to vastly increase energy gain with weapons other than staff, or they need to remove the decay. my preference for these changes is leaning toward slightly buffing energy gain, allowing the decay, and increasing duration of the avatar slightly.

the decay makes sense to me (for pvp). if it’s always available then it defeats the purpose of having a “form.” what needs to happen though is that energy gain needs to be increased across all non-staff weapons. this also points to how kitten weak our core weapons are. like try getting energy running anything other than staff…you’re lucky if u get to use avatar once per fight, if youre not healing your mates.

I like the druid very much in pvp, and it’s important we don’t try to use the elite spec to fix the CORE ranger problems (this is super important for the devs to know as well). buffs and revamps to old weapons and utilities will only make the spec stronger, and that’s where we need to focus our efforts (in addition to tweaking energy decay/gain rates).

(edited by mistsim.2748)

Offensive Druid Build/Impressions

in Ranger

Posted by: Sandzibar.5134

Sandzibar.5134

So Roy just asked me to compile a list of stuff to nerf into the ground in next weeks adjustment patch.

So far I’ve got:
1) the smokescale
2) lingering light

:D

Offensive Druid Build/Impressions

in Ranger

Posted by: Elorna.5329

Elorna.5329

So Roy just asked me to compile a list of stuff to nerf into the ground in next weeks adjustment patch.

So far I’ve got:
1) the smokescale
2) lingering light

:D

It will be compensated by a 1% increase in AF generation and 2% slower decay! Weeee! :p

The greatest freedom is the freedom not to get involved.

Offensive Druid Build/Impressions

in Ranger

Posted by: mistsim.2748

mistsim.2748

well I wouldn’t nerf anything right now until our core weapons and avatar mechanics are fixed =) please don’t take away stuff without buffing us in other areas.

Offensive Druid Build/Impressions

in Ranger

Posted by: Elorna.5329

Elorna.5329

well I wouldn’t nerf anything right now until our core weapons and avatar mechanics are fixed =) please don’t take away stuff without buffing us in other areas.

That’s not how it works for rangers, first you nerf anything that is at all competitive with celes or other top tier SPvP options, then 2 months or several years later (variable) you give out small buffs.

The greatest freedom is the freedom not to get involved.