I’ve been using this build in pvp lately and I decided to share it because it is both fun and effective. At least for me. But i’d like some input on how to improve it or if it should just be hung up in the closet. I’ll link what I’ve been running at the bottom but note that I am not settled on armor runes or weapon sigils.
So for a quick rundown of the build:
It uses longbow + sword/torch. Carrion amulet with Berserker jewel.
20 Marksmanship (III) (X)
20 skirmishing (I) (x)
30 wilderness survival (III) (VII) (XI) Utility Skills (SotH) (LR) (Sstone)
Your gameplay will mostly be single target damage in a support role. Obviously you want to take advantage of the longbow’s reach until the fight hits melee. Condition output is very strong (even with longbow) and the damage is nothing to scoff at with jaguar and raven. Nor the ranger’s for that matter. You also have 2 glorious combo fields along with a leap finisher and several projectiles. A perfect scenario would be bonfire+swap to lbow+sharpstone+rapid fire. Then your pet attacks. I love being able to cause conditions like bleed and burn on foes with a longbow. By this point your opponent’s health is well under 50% and sharpstone pops again. 3 & 4 on LB are just clutch when used properly. They can save your life man. But in general this build has hybrid damage of cond/pow with more than enough survivability though it is not all passive. kitten passive. Some thoughts/suggestions would be awesome and even more so if you’ve had the chance to use it some in game.
http://gw2skills.net/editor/?fMAQNAT8fjEVV2BWaWs2BilCB1n2jMZeMxUcIGdxElIB-TsAgyCnI4RxjjHDPSes8M+YJyWAA
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