Ever just scrolled through your utilitys?
Ever noticed how atleats half of them just amounts get effect x for y seconds?
Spirits:
We plant them and thats about it, nothing else we can do. (talking from a pve standpoint here , i dont know about the use of spirit active skills in pvp)
Traps:
We plant them….and wait. Only way to make them ‘active’ is with a grandmaster trait.
Signets:
well these are inherently quite passive already. My point still stands though.
Shouts:
Click and you do nothing with you didnt do before you clicked it.
The only utilitys we have that actually make you or your pet do something are ‘’search and rescue’’ and lightning reflexes.
At first i didnt even notice it. But then i created my second character. A mesmer.
Then as i started leveling i noticed there utilitys were so….different. As in they actually produced a effect on the enemy.
One utility and i could reflect back all of my enemies projectiles. Another utility had me make clones of myself…2 of them. Another ulitys just stunned my enemy etc etc. In other words a direct action/effect instead of gain boon x for y seconds.
I wondered why we ranger didnt have utility skills which produced such an direct effect(as in a actual action).
Then i remembered this skills from ….drums rolls yes Guild Wars 1.
http://wiki.guildwars.com/wiki/Strike_as_One
Now i pose the question what happened to ranger skills such as those. Where i press the skill and i actually perform some kind of action be it a attack, a combo with my pet , a jump sideways/back.
I mean we are supposed to be the tamer of beasts but we cant teach them a trick. We cant combine our power into a single combination attack? That doesnt sound like beastmaster/trainer to me.
So if anyone from anet is reading this is there away that we could have utilitys such and strike as one again? Please make us feel like beastmasters again. Not a adventure that happens to have a pet.
Could the current pet shouts be modified for such purpose by adding a combination attack at the start of the shout? Or would that be to OP?
For example(just examples that why i left the duration and stuff out) :
’’Sic’em’’ : Your next attack inflicts Vulnerablity, Your pet gains a attack of oppertunity and leaps towards your foe , your pet gains 40% movement speed and 40% damage .
‘’Protect me’’: Your next attack grants you protection and you take the damage of the next attack your pet would take. Your pets next attack grants it retaliation and absorb all the damage you would take.
’’Guard’’: Your next attack grants your pet enlargement , Your pet leaps to your foe granting you enlargement and itself stealth and protection.
Discuss.