[PSA] Water Spirit Infinite Healing
So much condescension in one post, impressive.
Respect for actually trying water spirit^^.
I myself dont mid be apart of Anet QA team if it means they deliver big feature patch this rapidly. Also keep in mind that this patch is a living laboratory toward the HOT release.
So much condescension in one post, impressive.
That is because I am getting tired of their kitten. The amount of prerelease testing they do is offensive to players. There are some minimum standards and arenanet doesn’t give a kitten about them.
I feel sorry for the balancing team that 4 people have to do the job that takes atleast 3 times that number. This is not critic towards Roy, Karl, etc but the people that make the decision that the resources they attribute to that matter are enough.
Also the Storm Spirit Daze doesn’t even affect PVE mobs. The ‘Daze’ icon is there but they still attack and move…
Also the Storm Spirit Daze doesn’t even affect PVE mobs. The ‘Daze’ icon is there but they still attack and move…
Daze only prevents skills being used (except stun breakers), you are most likely thinking of stun.
Also the Storm Spirit Daze doesn’t even affect PVE mobs. The ‘Daze’ icon is there but they still attack and move…
Daze only prevents skills being used (except stun breakers), you are most likely thinking of stun.
Even Auto-Attacks are considered abilities.
Last time I checked Daze and Stun were the same in PvE.
Last time I checked Daze and Stun were the same in PvE.
And this I have to confirm as well… PvE minions stopped moving on daze, too.
half an hour on a live server is equivalent to several months of focused QA testing.
Many issues in QA never actually appear or can be replicated outside of a live test scenario.