Pet Consumables

Pet Consumables

in Ranger

Posted by: awe extender.1908

awe extender.1908

This has been mentioned as a reply in some other post, but it deserves its own thread.

Since our damage output and health is divided/shared with our pets, it’s only fair that our pets also benefit from consumables.
The other professions get a buff to their 100% damage output or any other attribute, but the ranger only gets the same buff to a 50% damage output (if we assume the ranger and the pet stand for 50% damage output each. Perhaps the percentage is ranger 60% pet 40%?) What ever the numbers are, we don’t benefit from consumables as other professions.

What do you guys think?

Pet Consumables

in Ranger

Posted by: annoyingkuriboh.8326

annoyingkuriboh.8326

I actually like this idea.

Pet Consumables

in Ranger

Posted by: WolfHeart.1256

WolfHeart.1256

Me too, been thinking about this for a while. There is a trait that allows pet to share boons with the ranger, but consumables are a no no for now. Would be great to see this ^^

[WOLF] Howlerin || Seafarer’s Rest
“They say you are what you eat.
Which is funny ‘cause I don’t remember eating a f.ing legend”

Pet Consumables

in Ranger

Posted by: BroScientist.9875

BroScientist.9875

It’s the same thing with our amor and agony resistance. It’s absolutely ridiculous that pets are a liability to our damage/armor.

Pet Consumables

in Ranger

Posted by: Jazenn.7526

Jazenn.7526

While the pet should be an integral part to your playstyle and it is part of the profession, you are still the player, the actual ranger. You are a team and a unit, but you are still separate characters. We have our stats, they have theirs. It would be nice, but I don’t think it is necessary because it’s otherwise unfair to our stats. Concurring opinion, because I think it would add more management ability to the pet, which would be nice.

Pet Consumables

in Ranger

Posted by: Nilgoow.1037

Nilgoow.1037

I can’t imagine this ever making its way into the game. It’s a great idea, but I don’t think Anet really has the resources in their live team to make changes like this.

Pet Consumables

in Ranger

Posted by: Vox Hollow.2736

Vox Hollow.2736

I think I’d rather feed the pet it’s own piece of food.

I can’t tell you how far throwing a pie at my pet would go towards fixing all that ails me in dungeons.

And honestly, I think there’s more fascinating customization options in feeding a pet some food than all our pet-related traits combined.

(edited by Vox Hollow.2736)

Pet Consumables

in Ranger

Posted by: Maximum Potato.5923

Maximum Potato.5923

Whoa, we share resistances and stuff with our pets? That doesn’t sound good. Yeah, pets are an essential part of being a ranger, but they seem to be a massive drain on our resources at the moment. Are there any plans for buffing them?

Who’s a good boy? Not you, since you aggro’d the BLOODY CHAMP-

Pet Consumables

in Ranger

Posted by: Nilgoow.1037

Nilgoow.1037

You also have to consider that consumables can’t be used in sPvP, and that’s really all Anet cares about with regard to balance.