Pet Cooldown Penalty
I’d settle for just being able to res my pet again. Their logic for removing it was ridiculous and the 60s felt like a penalty for swapping a dead pet rather than rezing it. Now it’s just a penalty for your pet falling victim to all the game mechanics that they can’t avoid.
They removed the ability to res pet back in beta because apparently people complained that it blocked the players from ressing downed players when the downed pet moves close.
Honestly I prefer they keep the way it is now and do something about the cooldown penalty.
They removed the ability to res pet back in beta because apparently people complained that it blocked the players from ressing downed players when the downed pet moves close.
Honestly I prefer they keep the way it is now and do something about the cooldown penalty.
It was weeks after launch. And all I remember was that we were focusing on rezing our pet too much (gee, I wonder why anet) and that had to stop for reasons. They could have easily just prioritized player rezing over pet rezing when pressing F like they did with loot collection before interaction.
Personally i think it should be only 10sec like weapons what ever pet is a life or downed and first beast master minor trait should drop that time to 5sec. Pet is only clumsy AI controlled extra weapon in my point of view and that why it should not have any more swap time.
I’m not sure about lowering it down, simply due to the traits that offer something when swapping, such as Mighty Swap.
But I wouldn’t mind swapping Loud Whistle with Instinctual Bond and have the latter changed to something else, or have the Beastmastery attribute changed to swap cooldown reduction.