Pet F2 skill Casting

Pet F2 skill Casting

in Ranger

Posted by: Victory.2879

Victory.2879

I’m pretty sure not a single dev plays ranger, or if they do they only pve and spvp static targets.

Thanks for the tiny buffs to the pet’s f2 skills- which are completely useless in any fluid situation where your target is moving, or you are.

In case the devs don’t know, casting the f2 skill roots your pet to the spot in many cases- making them COMPLETELY USELESS if you or your target are moving (read any pvp and certainly all wvw encounters).

We don’t need little tinkers to the skills the pet uses- we need you to remove the 1.5 to 2.5 second rooted to the spot F2 casting time.

Try this- grab your pet that supposedly immobilises f2 skill. Now try and land it on anything that moves at all. Total fail, skill now on cool down, and your pet is now 1000 distance away from being at all useful.

Until the devs realise how useless these pet skills are with casting times it’s pointless even trying to make a build around them.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

Pet F2 skill Casting

in Ranger

Posted by: Atherakhia.4086

Atherakhia.4086

Unresponsive pets has to be the single biggest problem with this class. It has been a problem since day one and has little/no improvement since. The very core mechanic this whole class is designed around doesn’t work ANet… for a year! And people honestly question why we have people making threads on a daily basis for the pets to be removed completely and our damage increased by 27%?

ANet has made a pretty desperate push over the past week trying to convince players they read these forums and take player input seriously. How do issues like this go unfixed for so long? If it can’t be fixed, then get rid of it!

Pet F2 skill Casting

in Ranger

Posted by: Aden Celeste.3650

Aden Celeste.3650

Anet devs, please, please I BEG YOU for all the things you love…

FIX. THE. PET. ISSUES.