Pet F3 button and moving across platforms.

Pet F3 button and moving across platforms.

in Ranger

Posted by: Paranoia.5271

Paranoia.5271

I love the pet system in GW2 but as of now I feel that I am not truly able to control my pets enough due to certain game mechanics.

1) Is it possible for the Pet F3 button to fully retract your pet to where you are standing exactly so that rangers n pets overlap? Recently been doing FotMs and sometimes when i intend to retract my pet from AoEs, if I’m standing just on the border of the AoE just after dodging it, my pet returns to me but stops a distance away from me, usually stopping in another AoE circle. Maybe just allow pets to return much closer to me den it currently is.

2) Is it possible to allow pets to “jump” from platform to platforms? Sometimes when jumping onto another higher ground, pets often walk 1 big round, taking an indirect path. Thus leaving us rangers pet-less for a few moments. In other cases, like the harpy part of the Uncategorized Fractal, melee pets have close to no use there simply because they cannot cross platforms. I have to resort to switching pets to gain the pet back. I know sometimes pets teleport to the ranger but it does not always happen for me.

3) This is not about the pet system but is it possible to have more ranged pets? I personally have a phobia of creatures like spiders etc.

I’m sorry for my poor language. These are just my thoughts of the current pet system.

Pet F3 button and moving across platforms.

in Ranger

Posted by: Dahkeus.8243

Dahkeus.8243

1) Unfortunately, there’s no perfect way to keep pets out of AoE and retracting them will often just pull them through other AoEs. The best work around for this that I can recommend is either using a more durable pet or picking up the 15 point Wilderness Survival talent that gives you and your pet a protection boon on dodge and using a dodge when your pet is in AoE.

2) Swapping pets or stowing/unstowing them is the most reliable to get pets to follow you up platforms, although they will often just teleport themselves along with you if there’s enough room. For stuff like the steps with harpies, it may just be better to take a ranged pet like a devourer/spider

3) I wish. I’m not a big fan of having a giant spider/devourer follow me around, but they are very effective pets, especially in dungeons. I’d love to see other options for ranged pets, but I can’t think of another creature that would make sense as a ranged pet.

Pet F3 button and moving across platforms.

in Ranger

Posted by: Electro.4173

Electro.4173

3) I wish. I’m not a big fan of having a giant spider/devourer follow me around, but they are very effective pets, especially in dungeons. I’d love to see other options for ranged pets, but I can’t think of another creature that would make sense as a ranged pet.

Plains / Frost Worms and caterpillars / grubs would both make nice ranged pets considering they’re both ranged or semi-ranged already as enemies, but if you don’t like giant spiders and scorpions then those probably wouldn’t be much better (and Frost Worm would overlap with the Norn racial).

Perhaps Imps? I dunno, I think they’re somewhat sentient which would mean they probably wouldn’t be added as pets, but maybe.

Wind Riders seem like a good choice. Only the Veterans are ranged as far as enemies go, but that’d be OK since most enemy Devourers are melee yet the pets are ranged. I could totally get behind a pet Wind Rider (or Reef Rider even, they look cooler and it would give Sunsouth Cove a second pet) as a pet, they’re pretty nice and would also be good since they’re more fantasy-related and not just a normal animal, which some people have mentioned wanting more of.

They could always add a ranged Drake. There are already a couple Drakes with ranged F2’s (River and Marsh) so one that was strictly ranged wouldn’t be too strange. Or maybe just add a small ranged dragon.

As far as completely new creatures that aren’t even in the game yet, a spitting snake would definately be reasonable. Maybe a porcipine-type creature that shoots quills. And as far as the fantasy side goes, sky’s the limit really. It should be really easy to make up a fantasy creature that shoots energy projectiles or whatever.

Pet F3 button and moving across platforms.

in Ranger

Posted by: Volundarhus.7815

Volundarhus.7815

Swapping is the only way to get your pet truly out of an aoe.

15 points in BM is well worth your time.

Dragonbrand – Dumaresq
Loch Ness Monster (nnnf)

Pet F3 button and moving across platforms.

in Ranger

Posted by: garethh.3518

garethh.3518

1) Unfortunately, there’s no perfect way to keep pets out of AoE and retracting them will often just pull them through other AoEs. The best work around for this that I can recommend is either using a more durable pet or picking up the 15 point Wilderness Survival talent that gives you and your pet a protection boon on dodge and using a dodge when your pet is in AoE.

A ‘move here’ command would be beautiful.

But so would being able to actually control all of your pets abilities and for them to respond in a timely manner, but that’s probably too much to ask…
Its not like every other game has those basics…
Ugh.

Pet F3 button and moving across platforms.

in Ranger

Posted by: Dahkeus.8243

Dahkeus.8243

3) I wish. I’m not a big fan of having a giant spider/devourer follow me around, but they are very effective pets, especially in dungeons. I’d love to see other options for ranged pets, but I can’t think of another creature that would make sense as a ranged pet.

Plains / Frost Worms and caterpillars / grubs would both make nice ranged pets considering they’re both ranged or semi-ranged already as enemies, but if you don’t like giant spiders and scorpions then those probably wouldn’t be much better (and Frost Worm would overlap with the Norn racial).

Perhaps Imps? I dunno, I think they’re somewhat sentient which would mean they probably wouldn’t be added as pets, but maybe.

Wind Riders seem like a good choice. Only the Veterans are ranged as far as enemies go, but that’d be OK since most enemy Devourers are melee yet the pets are ranged. I could totally get behind a pet Wind Rider (or Reef Rider even, they look cooler and it would give Sunsouth Cove a second pet) as a pet, they’re pretty nice and would also be good since they’re more fantasy-related and not just a normal animal, which some people have mentioned wanting more of.

They could always add a ranged Drake. There are already a couple Drakes with ranged F2’s (River and Marsh) so one that was strictly ranged wouldn’t be too strange. Or maybe just add a small ranged dragon.

As far as completely new creatures that aren’t even in the game yet, a spitting snake would definately be reasonable. Maybe a porcipine-type creature that shoots quills. And as far as the fantasy side goes, sky’s the limit really. It should be really easy to make up a fantasy creature that shoots energy projectiles or whatever.

Oooh, a Wind Rider would be awesome! Not only do they look cool, but they were great (although also often frustrating) enemies to fight against in GW1 since they could interrupt so much.

I can’t get excited over a wurm pet though.