Pet Skill Inefficiency
It’s like that for every pet, including the wolf. It’s kind of kitten IMO, because if i want to move my pet to the enemy before using my skill then i’ll simply press f1 then f2.
This has killed me so many times while downed.
I think skills like the brown bear’s condition removal should activate where the bear is standing instead of running up to the enemy =/
I agree this is one skill that the devs really need to fix. There are however a few things you can do to make it work better, and activate without having the bear run to the enemy.
- Clear your target!
This is easiest to do by binding a key to “Lock autotarget” under Control options.
- Make sure you don’t have an enemy “marked” in your view!
By marked I mean if you look at an enemy, and can see their healthbar, then it is marked, and the bear will run to that enemy!
See the attached screenshots, my example of the marked / not marked doe!
There is another bug, when the pet has no target, ( the wolf at least ), the smartass will prioritize WALKING over channeling his skill, canceling it and giving it a 3s cooldown. This has killed me SO many times.