Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Why isnt this one assigned to F4 or anything in the options to re assign this function.
Sometimes i like to keep pet on guard esp when roaming around spamming my GS’ swoop or blow my horn, sometimes i wanna keep em close to myself in zerg fights just to get the buffs from them, theyre pretty useless out there anyway
Your pet should be pretty much on ground all the time. Even if you are using your pet for buffs only (which is a bad idea) it better to move in for the buff and then out again.
From time to time there maybe a mob you do not want your pet to attack because you need to keep the mob moving. Passive mode is there for those times. Ranged pet are also an option as they usually don’t attract agro and try to stay out of melee combat range.
I wished the stow button was on a macro . Pets don’t agro and pet wont take a buff from a player but having you pet stowed lets your pet start an engagement at you side.
That way you are more likely to get your pet’s first big attack off. It allows you to keep track of your pet easier.
Guard/Passive Button isn’t really something we should be using a lot in combat. its more of a pre-combat thing. I the actual fight calling your pet back to you is almost the same. Activating his f2 skill will put him in combat in either case most of the time.
There are a lot of us rangers out there that really don’t know how to use pet properly.
Some of you say pets are garbage but at the same time one of our strongest build was BM builds. This type of build has fallen out of favor due to pet damage nerfs not changes in AI.
You need to learn to make the AI work for you. Learn to work with what you have not what you wish you had. Not to say not to make suggestion or make a wish list.
Just saying the best of us make it work the others just complain.
(edited by Serraphin Storm.2369)
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