Pet's skills should also have combo effect.
Most pet charges / leaps ARE leap finishers. The only ones that aren’t are porcine charges and some of the new pets from HoT. The former is just odd, the latter is because the devs have been very, very bad about giving finishers to any HoT pet period (Bristleback doesn’t even have projectile finishers despite the fact that its clearly shooting literal physical projectiles).
As for having blasts on all roars / screeches… some of them could use a buff, but others it might be a bit too much. Like, moas, absolutely. They need all the utility they can get. But on something like the Wolf’s howl, I dunno, might be a bit much to have an AoE fear and a blast as well.
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As for having blasts on all roars / screeches… some of them could use a buff, but others it might be a bit too much. Like, moas, absolutely. They need all the utility they can get. But on something like the Wolf’s howl, I dunno, might be a bit much to have an AoE fear and a blast as well.
Actually wolves deserve some more love. Not more than other pets but they still do.
How is having a blast finisher on 30-45 second cooldown any difference, I cannot tell.
You won’t even blast it twice for 1 fight.
Against Guardians and whoever else who have blast on 6 sec cooldown spamming it randomly or eles/engies who have 3-6 of them … While the wolves cannot be controlled for positioning regarding which field to blast.
Nope, there’s no harm in giving Wolves the blast. Giving it to Hawks? Yes, that might have been too much. But there’s literally no harm in Wolves.
I agree with the sentiment that our pets could have more given to them.
Additionally, combos just generally need a lot of love.. For example; when a combo is completed, both parties that are responsible for the combo (i.e. the character that placed the field and the character that initiated the blast) should receive the combo’s effect. Currently this is not the case.
When it comes to rangers and their pets, the combo effects should also be shared.