Pet survivability through trait tweaking
I definitely agree. Making one (and only one) profession reliant on an NPC that can’t block or dodge was a bad idea on their part. They need to fix it. But honestly, I think it should be innate rather than traited. Why should we give up other traits in order to get something we should have had in the first place?
These are good ideas but I think this should be fixed differently.
word “range” but from “to range”.
Either way, it needs to be fixed. Soon. Dodging and blocking are the most important forms of damage mitigation in the game, and our pets (roughly a third of our damage and cc) don’t have access to them.
How about dodge rolling provides evasion to pet instead of protection boon?
I wish we could give aegis to the pet, so Thieves couldn’t just C/D my pet over and over again despite me dodging their every move
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos