Pets QoL requests
An option to keybind the Passive/Aggressive toggle would be nice.
Attack, guard, and flee (like gw1) would be a much better system than the current imo.
Pets on attack would follow whomever you’re attacking.
Pets on Guard would attack whomever is attacking you, or who you’re attacking (if not taking damage).
Pets on flee will not attack.
Reorganization of pet window.
Improvements to pet AI including:
Not firing when obstructed
Ability to hit moving foes
Etc
Display pet boons (so you know ideal time to pop “we heal as one”)
An option to keybind the Passive/Aggressive toggle would be nice.
That already exists, it’s just not bound by default.
An option to keybind the Passive/Aggressive toggle would be nice.
That already exists, it’s just not bound by default.
What?!
Rgh, I need to go find this thing.
An option to keybind the Passive/Aggressive toggle would be nice.
That already exists, it’s just not bound by default.
What?!
Rgh, I need to go find this thing.
The option to have pet on attack or flee is under settings – controls (scroll to bottom) – toggle pet to be on guard or flee (is automatically unbound). Is what he is referring to.
Also what would be nice is a way to manually set pet location, like “Guard!” used to work. That way, you can ensure your pet stays safe in boss phases with a lot of AoE, so that you can be sure to benefit from the pet being alive. Maybe make the time during which the pet is travelling to the area invulnerable? Would resolve the absence of dodging for pets.
Oh and I’d really like to have some way of putting sigils on pets. Either their own sigils (one on every paw?) or just make them benefit from the Ranger’s sigils.
Also what would be nice is a way to manually set pet location, like “Guard!” used to work. That way, you can ensure your pet stays safe in boss phases with a lot of AoE, so that you can be sure to benefit from the pet being alive. Maybe make the time during which the pet is travelling to the area invulnerable? Would resolve the absence of dodging for pets.
Oh and I’d really like to have some way of putting sigils on pets. Either their own sigils (one on every paw?) or just make them benefit from the Ranger’s sigils.
like adding a trait that would make glyphs you activate also activate on your pet?
[like the heal glyph heals around you and your pet?]
or do you mean baseline signets? [I was quite sure the later ones were wrokign for the pet too though]
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles