Pets and Dungeons

Pets and Dungeons

in Ranger

Posted by: phandaria.4891

phandaria.4891

Doing dungeons, many people (other class) complained about pets because they simply block the boss mechanic.
For example, lure boss to x, most of the time pets will simply aggro boss to another area. Or when you dont want to lure everything. Pets simply does it badly.
To circumvent this, we can just stop pet from attacking, but it will drop our dps.
And with the latest patch limiting healing/buff to affect 5 at max including pets, can pet get any lackluster?

Pets and Dungeons

in Ranger

Posted by: Volundarhus.7815

Volundarhus.7815

“Know when to hold them’
Know when to stow them’
Know when to swap away,
and know when to run. "

Dragonbrand – Dumaresq
Loch Ness Monster (nnnf)

Pets and Dungeons

in Ranger

Posted by: DaisyRogers.6837

DaisyRogers.6837

“Know when to hold them’
Know when to stow them’
Know when to swap away,
and know when to run. "

Most simple and well rounded answer. It honestly comes down to pet management. The pet is not a fire and forget weapon.

During boss fights that require controlling the bosses location i will keep pet on passive. If the boss strays after a friendly I will sick my pet on the boss grab aggro and then recall my pet bringing the boss to where my team wants it. Pet is awesome at grabbing aggro off of friendlies.

Dungeon is more about survival then DPS race, plink your arrows axes what have you at it. It’ll go down when it goes down. As I typically run a tankier build i am the one usually rezzing all the glass kitties and tossing boons around. There is more mechanics in this game then straight up DPS.