Pets in PvE

Pets in PvE

in Ranger

Posted by: Ray.3780

Ray.3780

As it stands, pets cannot live long enough in the PvE vision of Gw2, which throws unreasonable damage at you which must be avoided. Pets never contribute the damage that our weapon co-efficients suggest, without us sacrificing our own DPS/utility to bulk them up, and even then ! This needs to be fixed. In the meantime, why don’t we have a trait which effectively mitigates our damage loss from a dead pet?

In some encounters, a dead pet is /unavoidable/ no matter what you do. For example, Jade Maw, I often see pets getting targeted twice in a row, which puts your CLASS SPECIFIC MECHANIC out of action for 60 seconds, untraited.

Until you do something about this, how about a reasonable trait like -

Damage is increased by x% for y seconds when your pet becomes inactive.

The CLOSEST thing we have is fury/3 stacks of might when pet reaches 50% HP – pathetic on a class with so much fury access.